Current version:Xbox 360
Hitman Absolution

Hitman Absolution

Hitman Absolution is a Xbox 360 shooter game released in 2012 developed by IO Interactive. It centers on area and route exploration, story, case, or mission progress, and weapon and firepower management, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.4 / 10
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About this game

Hitman Absolution is a Xbox 360 shooter game centered on area and route exploration, story, case, or mission progress, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.4 / 10Xbox 360

Hitman Absolution on Xbox 360 offers inventive environmental kills and strong locations, with segmented progression and saving rules that complicate experimentation.

Hitman Absolution on Xbox 360 offers inventive environmental kills and strong locations, with segmented progression and saving rules that complicate experimentation. Disguises, poison, accidents and Instinct allow inventive environmental planning, though recognition by similarly dressed NPCs restricts some experimentation. Broad spaces alternate with one-way segmented areas, while replaying scripted conversations and patrols after failure weakens campaign momentum. Rainy crowded Chicago and contrasting country locations give the cinematic conspiracy a convincing sense of place and sustained visual character. Xbox 360 manually activated checkpoints are unevenly distributed and restore non-target NPCs, undoing preparation and raising the cost of alternate plans. Covers the 2012 Xbox 360 offline campaign; HD remaster changes and current Contracts service are not guaranteed.

Strengths

  • Environmental planning gives stealth real invention, but restrictive disguise detection limits experimentation.
  • Strong location contrast and detailed crowded scenes give the pursuit convincing place.

Weaknesses

  • Broad spaces alternate with one-way segmented areas, while replaying scripted conversations and patrols after failure weakens campaign momentum.
  • Xbox 360 manually activated checkpoints are unevenly distributed and restore non-target NPCs, undoing preparation and raising the cost of alternate plans.

Who it is for: Stealth players interested in environmental kills and patient repeated planning.

Play notes: Covers the 2012 Xbox 360 offline campaign; HD remaster changes and current Contracts service are not guaranteed.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Broad spaces alternate with one-way segmented areas, while replaying scripted conversations and patrols after failure weakens campaign momentum.

Reviewed7.2 / 10Not provided
Dimension

Disguises, poison, accidents and Instinct allow inventive environmental planning, though recognition by similarly dressed NPCs restricts some experimentation.

Reviewed7.6 / 10Not provided
Dimension

Rainy crowded Chicago and contrasting country locations give the cinematic conspiracy a convincing sense of place and sustained visual character.

Reviewed8.2 / 10Not provided
Dimension

Xbox 360 manually activated checkpoints are unevenly distributed and restore non-target NPCs, undoing preparation and raising the cost of alternate plans.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Release date
2012
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
InvestigationLinear LevelsReal-time CombatReplayable3D GraphicsSlow BurnStealthThird PersonShootingSolo-friendlyStory-driven
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided