Assassins Creed Revelations
Assassins Creed Revelations is a Xbox 360 adventure game released in 2011 developed by Ubisoft. It centers on combat encounters, character and object interaction, and objective or clue progression, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.0 / 10
About this game
Assassins Creed Revelations is a Xbox 360 adventure game centered on combat encounters, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Assassin’s Creed turns historical settings into places to climb, explore and infiltrate. The conflict between Assassins and Templars links its adventures, while individual games shift the emphasis between stealth, seafaring and character-building RPG systems.
Recommended games
Related game recommendations on this platform
Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Familiar traversal and an affecting farewell within an uneven expansion.
The Xbox 360 release sustains familiar adventure through hookblade traversal and counter-focused combat. Its historical multiplayer also gave crowd observation and concealed identity a distinctive role. The campaign contains plenty to do, although bombs, memories and first-person platform sections do not contribute equally to its momentum. The farewells to two assassins provide a substantial reward for returning players, while newcomers face a considerable background requirement. Contemporary 360 testing records stutter and tearing, particularly during cutscenes, which interrupt presentation without making the basic experience unusable. This score covers the 2011 retail period. Official multiplayer has since closed, so its former online offering should be understood as historical content rather than a currently available benefit.
Strengths
- Lively traversal
- Closure for established protagonists
Weaknesses
- Uneven new activities
- Cutscene stutter and tearing
Who it is for: Players already invested in Ezio and Altair.
Play notes: 2011 retail scope; official online modes are now unavailable.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Ample content does not yield an equally cohesive campaign. | Reviewed | 7.3 / 10 | Not provided |
| Dimension Strong traversal and covert observation give the core a distinct identity. | Reviewed | 8.4 / 10 | Not provided |
| Dimension An affecting farewell relies heavily on knowledge of earlier games. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Visible presentation faults leave the basic experience functional. | Reviewed | 7.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ubisoft
- Release date
- 2011
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Slow BurnMain Story 10–20 HoursPlayer versus PlayerThird PersonExplorationInvestigationLinear LevelsReal-time CombatSolo-friendlyPuzzle Solving3D GraphicsStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayer
- Perspectives
- Third person
Release editions
- Windows PCWorldwide2011
- Xbox 360Worldwide2011
- PlayStation 3Worldwide2011
Game gallery
Sources
Not provided