Current version:Nintendo Switch 2
Haste

Haste

Run and leap through collapsing procedural worlds, using careful landings to build speed. Collect items to shape each attempt as you work through a Shard before your lives run out.

AI score · out of 10
7.2 / 10
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About this game

Haste turns escape into a running challenge viewed from behind your character. Race through worlds as they fall apart, linking jumps with landings that build speed; a fumbled landing costs momentum. Each Shard contains procedurally generated levels, and reaching the next Shard means finishing its levels before you exhaust your lives. During a run, gather Sparks to spend on items in shop levels. Those items alter variables such as speed and health, giving each attempt choices beyond movement alone. Biome variations and bosses form part of the journey, with an endless mode available to unlock. Online cooperative play lets players tackle the full game together while still recording individual level times.

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Nintendo Switch 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.2 / 10Nintendo Switch 2

A promising fit for players who enjoy protecting momentum while adapting to changing terrain.

Because landings affect speed and levels are procedural, Haste’s rules suggest a movement challenge built around adjustment rather than a single memorized route. Item choices add another layer to each attempt, while the life limit makes consistency relevant across an entire Shard.

Strengths

  • Landing quality gives individual jumps a consequence for the speed of the next stretch, which may reward attention to movement details.
  • Spending Sparks on items can make a new attempt an opportunity to change your approach as well as improve your execution.

Weaknesses

  • Needing to finish a Shard within its life allowance may frustrate players who prefer progress without the possibility of a failed attempt.

Who it is for: Players who enjoy movement practice, procedural routes and experimenting with how items affect a run.

Play notes: A single console supports solo play; playing cooperatively online requires an internet connection and a paid Nintendo Switch Online membership.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The Shard life limit connects individual level results to a larger attempt, so tolerance for starting another attempt matters to its appeal.

Reviewed6.5 / 10Not provided
Dimension

Speed-changing landings make preserving momentum a meaningful aim for players who enjoy refining how they move through a space.

Reviewed7.8 / 10Not provided
Dimension

A collapsing-universe setting and varied biomes can give the running objective a visible sense of escape without requiring an assumption about graphical fidelity.

Reviewed7.2 / 10Not provided
Dimension

The single-system solo limit makes online access a practical requirement for those who want to use the cooperative format.

Reviewed6.6 / 10Not provided

Review sources

Not provided

Core information

Developer
Landfall
Publisher
Landfall
Release date
Apr 1, 2026
Platforms
Nintendo Switch 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
www.nintendo.com
Offline minimum players
1
Offline maximum players
1
Online minimum players
1
Online maximum players
4
Tags
Solo-friendlyPlatformingProcedural GenerationStory-drivenThird PersonFast-pacedRogueliteReplayable
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
ESRB: Everyone 10+
Play modes
Co-opMultiplayerNot providedSingle player
Perspectives
Third person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com