Denshattack!
Drive a train like a skateboard through a transformed Japan, jumping broken tracks and earning points with aerial tricks and grinds. Sliding between rails and stomping downward add more ways to negotiate the route.
- AI score · out of 10
- 8.5 / 10
About this game
Denshattack! puts train movement at the center of a trick-scoring adventure. Perform ollies, kickflips and grinds, then land your train as you pursue higher scores. Broken rails make jumping part of navigation, while sliding onto neighboring tracks and dropping straight down with an aerial stomp provide distinct ways to handle the course. The journey stretches from rural Kyushu through Osaka and Tokyo to Hokkaido's snowfields. Along the way, confront rival trains, build a reputation among gangs and rebels, and turn some opponents into allies. Boss encounters call on actions learned during the trip, bringing those movement skills into confrontations beyond the pursuit of points.
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Nintendo Switch 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A promising fit for players who want navigation itself to become a trick challenge.
Scoring tricks while crossing broken rails could make route execution as absorbing as the score chase. Boss encounters may give those learned actions a different purpose, appealing to players who enjoy applying movement skills in changing situations.
Strengths
- Sliding and aerial stomps could make choosing a route more expressive than simply following the rails.
- The journey across contrasting Japanese regions may give the trick challenges a strong sense of place.
Weaknesses
- The need to jump broken rails may be a poor match for players seeking a leisurely train journey.
Who it is for: Players attracted to arcade score chasing, airborne movement and stylized journeys through Japan.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Boss encounters may provide a useful change of objective by asking players to apply actions learned along the route. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Combining point-scoring tricks with rail changes could reward players who enjoy making traversal part of their performance. | Reviewed | 8.8 / 10 | Not provided |
| Dimension The Y2K game and anime influences may particularly appeal to players who enjoy exaggerated visual styling. | Reviewed | 8.7 / 10 | Not provided |
| Dimension TV, tabletop and handheld support offers a choice of screen setup for players who prefer different ways to practice their runs. | Reviewed | 8.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Undercoders
- Publisher
- Fireshine Games
- Release date
- Jul 15, 2026
- Platforms
- Nintendo Switch 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- www.nintendo.com
- Offline minimum players
- 1
- Offline maximum players
- 1
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genreSimulation
- Tags
- Real-time CombatStory-drivenFast-pacedSolo-friendlyArcade StyleThird PersonEquipment-driven ProgressionExplorationMain Story 20–50 HoursReplayable3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- ESRB: Teen
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Nintendo Switch 2WorldwideJul 15, 2026
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com