Current version:PlayStation 3
Dead Island

Dead Island

Dead Island is a PlayStation 3 shooter game released in 2011 developed by Techland. It centers on area and route exploration, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
6.9 / 10
View review
My list

Reading your list from this browser…

About this game

Dead Island is a PlayStation 3 shooter game centered on area and route exploration, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Recommended games

Related game recommendations on this platform

PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10PlayStation 3

Physical co-op melee is undermined by PS3 launch instability.

Dead Island turns a tropical holiday resort into a melee-focused survival journey. Kicks, improvised weapons, durability and character progression make close encounters physical and occasionally tense. Playing with others can enliven the exploration. The route moves from beach to city and jungle, so the scenery changes even when the missions often return to fetching objects or clearing enemies. Zombies that scale upward with the player weaken the satisfaction of growing stronger. The island and violent combat communicate more than the thin dialogue and story. The direct PlayStation 3 launch review reports tearing, hitches while running, audio glitches and one corrupted save in its tested copy. Those are serious risks to readability and progress, but the incident is not claimed to persist across every later patch. This score concerns the PS3 release, not the remaster, and does not promise that historical online cooperation works today. It suits players drawn to messy melee looting more than those who require reliable saves and consistent motion.

Strengths

  • Improvised melee and varied locations create urgency.

Weaknesses

  • Repeated errands and PS3 technical risk.

Who it is for: Patient cooperative looting players.

Play notes: Technical observations are limited to the reviewed PS3 launch build.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A broad journey loses momentum when tasks and enemy scaling blunt exploration.

Reviewed6.7 / 10Not provided
Dimension

Close-range encounters are unusually physical, although repetition and hit uncertainty reduce control.

Reviewed7.5 / 10Not provided
Dimension

Place and combat create atmosphere more effectively than the writing.

Reviewed7.2 / 10Not provided
Dimension

Such failures threaten both combat readability and hard-earned progress; they are not asserted for every later patch.

Reviewed5.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Techland
Publisher
Deep Silver
Release date
2011
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ReplayableHorrorThird PersonExplorationDodgeSolo-friendlyPlayer versus EnvironmentWarLinear Levels3D GraphicsFast-pacedShooting
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerCo-opSingle player
Perspectives
First person

Release editions

Sources

Not provided