Current version:PlayStation 3
Just Cause 2

Just Cause 2

Just Cause 2 is a PlayStation 3 shooter game released in 2010 developed by Avalanche Studios. It centers on aiming, shooting, and weapon use, area and route exploration, and aiming and shooting, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
8.0 / 10
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About this game

Just Cause 2 is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, area and route exploration, and aiming and shooting. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.0 / 10PlayStation 3

Creative movement and vast scenery stand out despite mission and control constraints.

Just Cause 2 on PS3 works best when movement becomes part of the plan. Combining a grapple and parachute lets players improvise routes across vertical terrain and choose their own approaches and escapes. Jungle, snowy peaks and long views make roaming rewarding. Some scripted missions constrain that freedom, while early ammunition scarcity can interrupt the flow. The PS3 test found sensitive vehicle steering and awkward motorcycle handling; selecting grapple targets under pressure also takes practice. It suits players who enjoy creating stunts and destruction more than following tightly designed missions. This assessment covers the original single-player release at the stated historical review date, excluding later modifications and technical claims from other platforms.

Strengths

  • Grapple and parachute support improvised routes
  • Varied scenery rewards roaming

Weaknesses

  • Some missions constrain freedom
  • Complex movement takes practice

Who it is for: Open-world players who enjoy inventing stunts and destruction.

Play notes: Original single-player scope; technical observations apply to the specified platform and historical date.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Free roaming outshines some missions, whose scripting and resources constrain the flow.

Reviewed7.4 / 10Not provided
Dimension

Creative movement makes the open world a useful space for improvisation.

Reviewed8.7 / 10Not provided
Dimension

Varied, expansive scenery makes traversal visually rewarding.

Reviewed8.1 / 10Not provided
Dimension

Flexible on-foot action is constrained by vehicle handling and grapple precision.

Reviewed7.1 / 10Not provided

Review sources

Not provided

Core information

Release date
2010
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Linear LevelsSolo-friendlyFast-pacedMain Story Under 10 HoursExplorationDodge3D GraphicsPlayer versus EnvironmentThird PersonReplayableShooting
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided