Current version:PlayStation 5
Darksiders 2: Deathinitive Edition

Darksiders II Deathinitive Edition

Darksiders 2: Deathinitive Edition is a PlayStation 5 adventure game developed by Gunfire Games. It centers on combat encounters, area and route exploration, and collection and development goals, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
8.3 / 10
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About this game

Darksiders 2: Deathinitive Edition is a PlayStation 5 adventure game centered on combat encounters, area and route exploration, and collection and development goals. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.3 / 10PlayStation 5

Strong dungeons and agile combat survive an imperfect refresh.

Darksiders II combines Death agile moves, equipment growth and environmental puzzles effectively. New abilities vary combat, exploration supplies useful loot, and puzzle sequences prevent progress from becoming a constant succession of fights. Exaggerated fantasy landscapes retain a clear visual identity, while the included additional chapters give its systems more room. Story and supporting characters are less distinctive than the protagonist and dungeons, and camera friction remains during traversal. The native PS5 review reports mostly steady 60fps, with tearing and busy-combat hiccups preventing a flawless result. Newcomers have more to gain from the complete journey than returning players expecting substantially redesigned content. The strongest reward remains learning how its traversal tools open each new dungeon rather than chasing technical novelty.

Strengths

  • Combat growth and environmental puzzles complement each other.
  • Exploration supplies useful equipment and striking locations.

Weaknesses

  • Narrative connections and traversal camera behaviour are less accomplished.

Who it is for: Players who enjoy dungeon puzzles and equipment-driven action.

Play notes: Switch evidence is from 2019; native PS5 evidence is from 2024. Older PS4 specifications are excluded.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Useful exploration rewards and extra chapters sustain play, though the plot often merely connects dungeons.

Reviewed8.0 / 10Not provided
Dimension

Growing combat tools and traversal puzzles complement each other within effective dungeon design.

Reviewed8.4 / 10Not provided
Dimension

Stylised landscapes and the protagonist remain distinctive despite less memorable supporting characters.

Reviewed8.5 / 10Not provided
Dimension

Mostly steady reported 60fps improves continuity, with remaining tearing and busy-fight hiccups.

Reviewed8.1 / 10Not provided

Review sources

Not provided

Core information

Developer
Gunfire Games
Publisher
THQ Nordic
Release date
Oct 15, 2024
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
InvestigationSolo-friendlyThird PersonReal-time CombatExplorationMain Story 10–20 HoursCollection-richStory-driven3D GraphicsLinear LevelsSlow BurnWar
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Third person

Release editions

Sources

  • www.nintendo.com