Darksiders 2
Darksiders II expands the apocalyptic adventure through Death's agile combat, dungeons, puzzles, and loot builds. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 8.3 / 10
About this game
Darksiders II expands the apocalyptic adventure through Death's agile combat, dungeons, puzzles, and loot builds. Movement, combat, dungeons, and loot builds are rich, while art, world, music, and character design stand out. Side tasks, loot, and repeated combat slow pacing, and loading, tearing, and stability are average. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Darksiders follows the Horsemen through a ruined world caught between Heaven and Hell. Its adventures mix supernatural combat with exploration and character growth, while different entries give each rider a different way to fight.
Recommended games
Related game recommendations on this platform
Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Darksiders II expands the apocalyptic adventure through Death's agile combat, dungeons, puzzles, and loot builds.
Movement, combat, dungeons, and loot builds are rich, while art, world, music, and character design stand out. Side tasks, loot, and repeated combat slow pacing, and loading, tearing, and stability are average. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Movement, combat, dungeons, and loot builds are rich; Art, world, music, and character design stand out. Its material limitations are Side tasks, loot, and repeated combat slow pacing; Loading, tearing, and stability are average. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Movement, combat, dungeons, and loot builds are rich
- Art, world, music, and character design stand out
Weaknesses
- Side tasks, loot, and repeated combat slow pacing
- Loading, tearing, and stability are average
Who it is for: Players who value movement, combat, dungeons, and loot builds are rich and accept this release's limits.
Play notes: Expect side tasks, loot, and repeated combat slow pacing and loading, tearing, and stability are average.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Art, world, music, and character design stand out; Loading, tearing, and stability are average. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Movement, combat, dungeons, and loot builds are rich; Side tasks, loot, and repeated combat slow pacing. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Art, world, music, and character design stand out; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.8 / 10 | Not provided |
| Dimension Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. Side tasks, loot, and repeated combat slow pacing. | Reviewed | 7.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Vigil Games
- Publisher
- THQSpike Chunsoft
- Release date
- 2012
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Third PersonGear GrindingMain Story 100 Hours or MoreStory-drivenMelee CombatFantasy3D GraphicsPuzzle Solving
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Xbox 360Worldwide2012
- Wii UWorldwide2012
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided