Current version:Xbox 360
Fable 3 cover

Fable 3

Fable III continues life in Albion through royal decisions, an industrial setting, relationships, and accessible combat. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
7.8 / 10
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About this game

Fable III continues life in Albion through royal decisions, an industrial setting, relationships, and accessible combat. Characters, humour, world art, and choices stand out, while royal moral decisions offer a strong premise. The sanctuary menu slows common actions, and combat, economy, and ending choices are unbalanced. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10Xbox 360

Fable III continues life in Albion through royal decisions, an industrial setting, relationships, and accessible combat.

Characters, humour, world art, and choices stand out, while royal moral decisions offer a strong premise. The sanctuary menu slows common actions, and combat, economy, and ending choices are unbalanced. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Characters, humour, world art, and choices stand out; Royal moral decisions offer a strong premise. Its material limitations are The sanctuary menu slows common actions; Combat, economy, and ending choices are unbalanced. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Characters, humour, world art, and choices stand out
  • Royal moral decisions offer a strong premise

Weaknesses

  • The sanctuary menu slows common actions
  • Combat, economy, and ending choices are unbalanced

Who it is for: Players who value characters, humour, world art, and choices stand out and accept this release's limits.

Play notes: Expect the sanctuary menu slows common actions and combat, economy, and ending choices are unbalanced.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Royal moral decisions offer a strong premise; Combat, economy, and ending choices are unbalanced.

Reviewed7.4 / 10Not provided
Dimension

Characters, humour, world art, and choices stand out; The sanctuary menu slows common actions.

Reviewed7.9 / 10Not provided
Dimension

Royal moral decisions offer a strong premise; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.6 / 10Not provided
Dimension

Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. The sanctuary menu slows common actions.

Reviewed7.2 / 10Not provided

Review sources

Not provided

Core information

Release date
2010
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonMelee CombatMain Story 100 Hours or MoreOpen WorldLow Entry BarrierStory-drivenFantasy3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided