Current version:Nintendo Switch
Daemon X Machina

DAEMON X MACHINA

Pilot a customizable Arsenal through combat orders, fly across battlefields and equip weapons salvaged from defeated machines. Equipment recovered in one fight can become part of your loadout for the next.

AI score · out of 10
7.1 / 10
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About this game

DAEMON X MACHINA puts you in an Arsenal, a flying mech assembled from interchangeable armor and weapons. The campaign moves forward through combat orders, including enemy elimination and position defense. During a battle, you can recover weapons from defeated machines and equip them immediately, changing your available attacks without waiting for the next mission. Salvaged equipment also carries forward into later battles, connecting battlefield pickups with your next round of customization. You can combine parts, change colors and add decals to shape your machine's appearance. Movement has its own tradeoff: Speed Shift increases your movement speed while reducing defense, making the choice of when to use it part of combat.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.1 / 10Nintendo Switch

A promising fit for players who want battlefield improvisation to feed their next mech build.

Immediate weapon salvage could make each encounter an opportunity to reconsider your equipment. Persistent recovered gear gives that improvisation a longer purpose, while Speed Shift's defense penalty should matter most to players who enjoy balancing mobility against exposure.

Strengths

  • Using enemy weapons immediately could make collecting equipment feel like an active combat decision.
  • Colors and decals offer an additional outlet for players who enjoy giving a build its own identity.

Weaknesses

  • The defense cost of Speed Shift may be unwelcome if you want faster movement without an accompanying vulnerability.

Who it is for: Players interested in assembling a mech, trying recovered weapons and adjusting their approach between orders.

Play notes: Treat co-op as a separate set of stages rather than a way to play through the story campaign.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Order-based progression and equipment retained between battles could give individual missions a role in developing the next build.

Reviewed6.4 / 10Not provided
Dimension

Salvaging weapons during combat could reward willingness to revise a loadout instead of following one fixed setup.

Reviewed7.8 / 10Not provided
Dimension

Custom colors and decals may strengthen attachment to an Arsenal by making its appearance a player choice.

Reviewed6.9 / 10Not provided
Dimension

Local co-op requires attention to update compatibility, since newer and older update data cannot connect.

Reviewed6.6 / 10Not provided

Review sources

Not provided

Core information

Developer
Marvelous
Publisher
Nintendo
Release date
2019
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
DodgePlatformingReplayableLinear LevelsFast-pacedSolo-friendlyMain Story Under 10 Hours3D GraphicsReal-time CombatThird Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerCo-opMultiplayer
Perspectives
Third person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com