Current version:Famicom / NES
Crystalis

Crystalis

Explore a hostile land with elemental swords, charging attacks while moving and finding upgrades that change both combat and the obstacles you can overcome.

AI score · out of 10
8.7 / 10
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About this game

An awakened hero searches a hostile land for the elemental swords needed to oppose Draygon. Fight enemies with sword attacks, hold a charge while moving and release it when ready. Defeated enemies provide experience toward higher levels. Finding sword upgrades changes more than attack power: enhanced blades can remove obstacles that block the journey. Select swords, protection, magic and tools from the sub-screen, then return to the field with the equipment needed for the route ahead.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.7 / 10Famicom / NES

An action quest where equipment also changes the route forward.

Sword upgrades link fighting with exploration. Experience growth adds another reason to engage enemies between discoveries.

Strengths

  • A new sword capability can solve a route obstacle as well as a combat problem.

Who it is for: Players interested in action combat with equipment-led exploration.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Equipment discoveries and experience provide two connected kinds of progress.

Reviewed8.7 / 10Not provided
Dimension

Charging while moving can encourage attention to both positioning and attack timing.

Reviewed9.0 / 10Not provided
Dimension

The combination of a hostile land and elemental blades supports a clear fantasy-adventure identity.

Reviewed8.9 / 10Not provided
Dimension

The equipment sub-screen makes changing the current tool an explicit step.

Reviewed7.9 / 10Not provided

Review sources

Not provided

Core information

Developer
SNK
Publisher
SNK
Release date
1990
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ExplorationFantasyLevel ProgressionMelee Combat2D GraphicsSemi-open WorldEquipment-driven ProgressionPost-apocalyptic
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-down

Release editions

Sources

  • www.snk-corp.co.jpSource revision: 1
  • www.snk-corp.co.jp