The Battle of Olympus
Explore mythic lands as Orpheus, fight with selected weapons and gather divine tools. Clues and new movement abilities send you back through familiar places on the search for Helene.
- AI score · out of 10
- 8.2 / 10
About this game
Orpheus seeks Helene across lands inhabited by people, gods and monsters. Jump through action areas, fight with the selected weapon and speak to inhabitants for clues. The journey requires moving between lands rather than treating every place as a one-way stage. Divine equipment changes access: sandals improve jumps and allow ceiling attachment, while Prometheus’ fire can burn obstacles or illuminate caves. Temples provide continuation passwords, and collected olives serve as currency.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
An action adventure in which clues and equipment guide the route.
A tool can change the meaning of a place already visited. The repeated travel makes remembering hints useful alongside fighting.
Strengths
- Mythological items connect the setting to practical movement.
Who it is for: Players who enjoy exploring connected areas and interpreting clues.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Returning through lands makes discovery part of the journey’s rhythm. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Weapon use and traversal upgrades solve different problems. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Divine gifts express the mythic theme through actions. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Temple passwords require deliberate recording to resume later. | Reviewed | 7.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Infinity
- Publisher
- Brøderbund Software
- Release date
- 1988
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Level ProgressionReal-time CombatEquipment-driven Progression2D GraphicsExplorationSolo-friendlyPixel ArtMythologyLinear LevelsHigh DifficultySide-scrollingMelee Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- Famicom / NESWorldwide1988
Game gallery
Sources
- setsumei.cloudfree.jpSource revision: 1
- setsumei.cloudfree.jp