Captain Tsubasa 2 - Super Striker
Move the ball carrier on a field radar, choose passes, dribbles and shots during encounters, and manage the Guts spent by actions in command-driven soccer.
- AI score · out of 10
- 8.7 / 10
About this game
Captain Tsubasa II combines movement on a field radar with command choices when players meet. You can dribble, pass to a teammate or space, and shoot when an opportunity appears. A one-two exchange can get a player beyond an opponent, but it can also be intercepted. Actions consume Guts, which recovers when not used, so choosing a move also means considering the player’s resources. Team menus show player information and let you select formations before deciding how to build an attack.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For players who like choosing the next soccer action from a tactical situation.
Pass routes and Guts connect the immediate command to the team’s next opportunity. This suits players who prefer making decisions at encounters to controlling every touch directly.
Strengths
- Command choices give position, pass routes and resources a shared role.
Who it is for: Players interested in soccer tactics and resource-aware commands.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Guts creates a reason to distribute actions and wait for recovery. | Reviewed | 8.8 / 10 | Not provided |
| Dimension A one-two asks you to consider both support and interception. | Reviewed | 8.9 / 10 | Not provided |
| Dimension The field radar and encounter view express different layers of the same play. | Reviewed | 9.2 / 10 | Not provided |
| Dimension Player data and formation menus provide information before a choice. | Reviewed | 7.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Tecmo
- Publisher
- Tecmo
- Release date
- 1990
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genreRole-Playing
- Tags
- Sports-based PlayCommand-based CombatLevel ProgressionSolo-friendly2D GraphicsTurn-based CombatStory-driven
- Supported game languages
- Japanese
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-down
Release editions
- Famicom / NESWorldwide1990
Game gallery
Sources
- cdn-ak.f.st-hatena.comSource revision: 1
- cdn-ak.f.st-hatena.com