Current version:Famicom / NES
Captain Tsubasa 2 - Super Striker

Captain Tsubasa 2 - Super Striker

Move the ball carrier on a field radar, choose passes, dribbles and shots during encounters, and manage the Guts spent by actions in command-driven soccer.

AI score · out of 10
8.7 / 10
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About this game

Captain Tsubasa II combines movement on a field radar with command choices when players meet. You can dribble, pass to a teammate or space, and shoot when an opportunity appears. A one-two exchange can get a player beyond an opponent, but it can also be intercepted. Actions consume Guts, which recovers when not used, so choosing a move also means considering the player’s resources. Team menus show player information and let you select formations before deciding how to build an attack.

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Famicom / NES

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.7 / 10Famicom / NES

For players who like choosing the next soccer action from a tactical situation.

Pass routes and Guts connect the immediate command to the team’s next opportunity. This suits players who prefer making decisions at encounters to controlling every touch directly.

Strengths

  • Command choices give position, pass routes and resources a shared role.

Who it is for: Players interested in soccer tactics and resource-aware commands.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Guts creates a reason to distribute actions and wait for recovery.

Reviewed8.8 / 10Not provided
Dimension

A one-two asks you to consider both support and interception.

Reviewed8.9 / 10Not provided
Dimension

The field radar and encounter view express different layers of the same play.

Reviewed9.2 / 10Not provided
Dimension

Player data and formation menus provide information before a choice.

Reviewed7.5 / 10Not provided

Review sources

Not provided

Core information

Developer
Tecmo
Publisher
Tecmo
Release date
1990
Platforms
Famicom / NES
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Sports-based PlayCommand-based CombatLevel ProgressionSolo-friendly2D GraphicsTurn-based CombatStory-driven
Supported game languages
Japanese
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-down

Release editions

Sources

  • cdn-ak.f.st-hatena.comSource revision: 1
  • cdn-ak.f.st-hatena.com