Bomberman
Place bombs to open brick corridors, defeat roaming enemies and uncover the exit. Concrete walls provide cover, while power-up panels expand your bombing options.
- AI score · out of 10
- 8.3 / 10
About this game
Bomberman tries to escape an underground maze. Bombs clear bricks that may conceal the exit or a power-up panel, but their flames can also catch Bomberman. Concrete blocks remain intact and can serve as cover. A stage ends only after the enemies are eliminated and the exit reached. More bomb capacity helps shape the maze, but every new placement also requires a safe retreat. Secret codes allow the journey to be continued.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A maze action game built around preparing your own danger.
Opening a passage creates space for movement and enemies alike. Planning a retreat is part of each attack.
Strengths
- Bomb placement connects combat and route building.
Who it is for: Players who like predicting movement and leaving an escape route.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Clearing enemies and uncovering the exit provide linked stage goals. | Reviewed | 8.2 / 10 | Not provided |
| Dimension An attack changes both the maze and the safe spaces around you. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Bricks and concrete distinguish breakable routes from dependable cover. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Secret codes support returning to the journey; copying them needs care. | Reviewed | 8.1 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Hudson Soft
- Publisher
- Hudson Soft
- Release date
- 1987
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Linear Levels2D GraphicsSolo-friendlyDodgePuzzle SolvingTop-downReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Top-down
Release editions
- Game Boy AdvanceWorldwide2004
- Famicom / NESWorldwide1987
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com