B-Wings
Recover Wing weapon units, attach them to the main fighter and change the direction or properties of its attacks. Break the fortress barrier to reach the core behind it.
- AI score · out of 10
- 8.0 / 10
About this game
The main fighter sets out to recover stolen Wings and oppose the Gobunasu fortress. Destroy a transport mechanism to free its Wing, then touch the unit to equip it. Detaching the current Wing allows a different one to be taken. Weapons have distinct purposes, including firing sideways, covering the rear or sending missiles past obstacles. The fortress adds a specific target sequence: break the frontal barrier, then attack its core. Matching the Wing to the threat shapes the shooting.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For shooting players who like equipment with different purposes.
Recovering and detaching Wings makes changing an attack a concrete action, with firing direction affecting which threats it can cover.
Strengths
- Wing changes alter attack coverage.
Who it is for: Players interested in weapon matching and target priorities.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The barrier-to-core sequence gives fortress battles a defined order. | Reviewed | 7.9 / 10 | Not provided |
| Dimension Recovering equipment and choosing firing effects are part of combat. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Modular aircraft parts make the weapon changes visible. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Runtime performance has not been tested. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Data East
- Publisher
- Data East
- Release date
- 1986
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- DodgeShootingScience FictionTop-downPixel ArtEquipment-driven ProgressionLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Top-down
Release editions
- Famicom / NESWorldwide1986
Game gallery
Sources
- archive.orgSource revision: 1
- archive.org