Current version:Xbox 360
Blur

Blur

Blur is a Xbox 360 racing game released in 2010 developed by Bizarre Creations. It centers on driving and route control, route judgment, and speed and overtaking management, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.6 / 10
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About this game

Blur is a Xbox 360 racing game centered on driving and route control, route judgment, and speed and overtaking management. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.6 / 10Xbox 360

Lively Xbox racing with visual clutter and online uncertainty.

Blur on Xbox 360 finds a distinctive balance between recognizable road cars and arcade power-ups. Shunts, shields and repairs force leaders to watch their backs while giving trailing drivers opportunities to counterattack. Responsive handling, vehicle unlocks and varied tracks give the offline career a useful foundation. When many attacks arrive together, however, neon flashes and icons can obscure the road, and the assistance after a spin can feel too heavy-handed. A direct contemporary Xbox 360 review places considerable value on multiplayer lobbies, leaderboards and rewards. Those are observations about the launch-era experience, not proof that an online service or active population exists now. The solo races remain lively but gradually repeat their tricks. Players seeking aggressive item-based racing may enjoy this console release; anyone buying primarily for online competition should first verify present access.

Strengths

  • Counterplay, car unlocks and responsive steering.

Weaknesses

  • Crowded effects obscure roads; recovery assistance intrudes.

Who it is for: Fans of aggressive item-based racing.

Play notes: Historic Xbox Live play is not present service evidence.

View scoring basis
DimensionReview stateScoreWeight
Dimension

离线有内容,长尾需核。

Reviewed7.2 / 10Not provided
Dimension

对抗刺激而混乱。

Reviewed7.9 / 10Not provided
Dimension

刺激也会遮挡信息。

Reviewed7.6 / 10Not provided
Dimension

操控可用,反馈偶过度。

Reviewed7.3 / 10Not provided

Review sources

Not provided

Core information

Release date
2010
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Local Co-op3D GraphicsDriving and RacingShootingSolo-friendlyShort SessionsReplayableFirst PersonThird PersonFast-pacedDodgePlayer versus PlayerCollection-richScience FictionReal-time Combat
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
Third personFirst person

Release editions

Sources

Not provided