Current version:Xbox 360
Burnout Paradise

Burnout Paradise

Burnout Paradise is a Xbox 360 racing game released in 2008 developed by Criterion Games. It centers on driving and route control, route judgment, and speed and overtaking management, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
8.3 / 10
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About this game

Burnout Paradise is a Xbox 360 racing game centered on driving and route control, route judgment, and speed and overtaking management. Tracks raise pressure through corners, rivals, and time targets, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Speed, track boundaries, and vehicle feedback determine driving readability, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that visibility, collisions, steering precision, wheel support, or loading can limit consistency. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.3 / 10Xbox 360

Thrilling free-roam crashes with restart and retired-service limits.

Burnout Paradise on Xbox 360 replaces a track menu with Paradise City. Intersections begin events, while wrong-way traffic, near misses, shortcuts and takedowns keep the boost cycle alive between races. Billboards, road records and unlockable vehicles make aimless driving feel useful. The cars crumple spectacularly and crash cameras make impacts a reward in themselves. This freedom has a cost: reading a route at racing speed is initially awkward, and replaying a specific failed event means driving back to its starting intersection. Showtime provides entertaining improvised wrecks but lacks the deliberately arranged puzzles of earlier Crash modes. The direct dual-platform review found the 360 frame rate resilient and notes a custom soundtrack option, which helps if its radio selection grates. A standard-definition screen makes the minimap hard to parse. Since EA retired the original Xbox 360 servers, the score describes retained offline racing, not the once-available multiplayer.

Strengths

  • Purposeful city driving and powerful crash feedback.

Weaknesses

  • Distracting navigation and inconvenient event retries.

Who it is for: Fans of free-route arcade racing.

Play notes: Original 360 offline content only; original servers retired.

View scoring basis
DimensionReview stateScoreWeight
Dimension

游逛有回报,练关有成本。

Reviewed8.0 / 10Not provided
Dimension

驾车和探索互相推动。

Reviewed8.8 / 10Not provided
Dimension

演出强项显著。

Reviewed8.2 / 10Not provided
Dimension

本地驾驶可靠,现时服务受限。

Reviewed7.6 / 10Not provided

Review sources

Not provided

Core information

Release date
2008
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonReplayableDodgeSolo-friendlyMain Story Under 10 HoursPick-up and PlayDriving and RacingLocal Co-opFast-pacedShort SessionsPlayer versus Player
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
First personThird person

Release editions

Sources

Not provided