Current version:Game Boy (GB)
Bikkuri Nekketsu Shin Kiroku! - Dokodemo Kin Medal

Bikkuri Nekketsu Shin Kiroku! - Dokodemo Kin Medal

Bikkuri Nekketsu Shin Kiroku! - Dokodemo Kin Medal is a Game Boy sports game released in 1993 developed by Technōs Japan. It centers on sport controls, shifts between attack and defense, and score or tournament goals, with controls, information, and pacing arranged around a monochrome small screen, a directional pad, and two main action buttons.

AI score · out of 10
6.7 / 10
View review
My list

Reading your list from this browser…

About this game

Bikkuri Nekketsu Shin Kiroku! - Dokodemo Kin Medal is a Game Boy sports release centered on sport controls, shifts between attack and defense, and score or tournament goals. Matches, challenges, and tournament goals give sessions clear boundaries, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on campaign length or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Players, venues, and score feedback establish the match atmosphere, while silhouettes, contrast, and audio cues need to remain clear on the monochrome display. The main genre-specific friction is that opponent ai, control precision, and period-specific rosters can affect consistency. In addition, password or battery saves, link-cable requirements, display blur, manual dependence, and regional language can affect use of the original cartridge today. This description covers only this release and excludes emulator features, modern-port conveniences, and content from other platforms.

Collected in series

Recommended games

Related game recommendations on this platform

Game Boy (GB)

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.7 / 10Game Boy (GB)

A lively handheld sports brawl best enjoyed in short sessions.

Five events turn this sports meet into a comic brawl: hurdles become projectiles, umbrella diving becomes a struggle for a safe landing, and judo mixes grappling with directional throws. Medals double as results and spending money, adding a small choice between retaining points and purchasing advantages. Full competitions, three-event sessions and individual practice let players learn awkward release timings without committing to the whole tournament. Familiar music and exaggerated special attacks retain the series' playful character. Running feels less energetic, however, and repeated strong attacks can crowd out other strategies. Championships become fairly easy with familiarity, while the static conclusion offers little spectacle. It works better as a collection of approachable, mischievous sporting challenges than as a deep or demanding sports simulation.

Strengths

  • Five fighting-infused events
  • Short competitions and practice
  • Meaningful medal spending

Weaknesses

  • Dominant repeated attacks
  • Limited challenge after practice
  • Thin ending presentation

Who it is for: Fans of comic Kunio contests and short-session minigames.

Play notes: Practice pole-vault timing and judo directions; the handheld version's pace differs from the original.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Full, short and practice modes accommodate different sessions, but easy championships and a slight ending reduce lasting appeal.

Reviewed6.4 / 10Not provided
Dimension

Thrown hurdles, umbrella fighting and judo make a lively contest, and medal spending adds choices, though dominant moves limit depth.

Reviewed7.0 / 10Not provided
Dimension

Familiar tunes and extravagant attacks preserve comic energy, but a static conclusion lacks celebration.

Reviewed6.8 / 10Not provided
Dimension

Two-button actions are workable, though release timing and remembered throw directions need practice.

Reviewed6.4 / 10Not provided

Review sources

Not provided

Core information

Developer
Technos
Release date
1993
Platforms
Game Boy (GB)
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Main Story Under 10 HoursShort SessionsPlayer versus PlayerLow Entry Barrier2D GraphicsReplayableFast-pacedSolo-friendlyPick-up and PlaySports-based Play
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-down

Release editions

Sources

Not provided