Baroque
Baroque is a PlayStation 2 role-playing game released in 2007 developed by Sting. It centers on area and route exploration, collection and development goals, and character or equipment growth, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.
- AI score · out of 10
- 6.7 / 10
About this game
Baroque is a PlayStation 2 role-playing game centered on area and route exploration, collection and development goals, and character or equipment growth. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Baroque explores a ruined world through strange encounters, unsettling imagery and secrets that emerge gradually. Its core dungeon adventure rewards another descent into the unknown, while story and shooting spin-offs approach the same world from different angles.
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PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Distinctive death-loop mystery with rough PS2 handling.
The PlayStation 2 remake of Baroque makes death part of learning its world. In a changing tower, players fight, equip or throw strange items, lose most progress and return to a ruined settlement where new conversations slowly explain a catastrophe and personal guilt. Moving selected items between lives gives repeated descents a purpose. Its refusal to explain much also makes that discovery costly. Similar-looking floors, basic melee and a manually managed camera can wear down patience before the layered story becomes clear. Distorted creature designs and dark ambient music are effective; low-detail rooms and expressionless faces clash with the voiced drama. Direct PS2 coverage identifies camera friction and a standard 4:3 presentation. Wii widescreen output or Remote-specific complaints are not counted as PS2 features. This is worthwhile for players who enjoy extracting clues from punishing dungeon runs, not for those who need clear objectives or agile combat.
Strengths
- Death, items and conversations advance the mystery.
Weaknesses
- Awkward camera, similar floors and basic melee.
Who it is for: Patient dungeon-crawler fans.
Play notes: PS2 remake only; PS3 and Wii separate.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Progression mixes discovery and repetition. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Mystery exceeds action feel. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Atmosphere outshines animation. | Reviewed | 6.8 / 10 | Not provided |
| Dimension PS2 camera hampers play. | Reviewed | 5.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Sting
- Publisher
- Rising Star GamesAtlus
- Release date
- 2007
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Long-term ProgressionStory-drivenSolo-friendly3D GraphicsTurn-based CombatMain Story 20–50 HoursLevel ProgressionFantasyThird PersonExplorationCollection-rich
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- First personThird person
Release editions
- PlayStation 2Worldwide2007
- WiiWorldwide2007
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided