Banana
Dig a route through buried food, bring Keeko to the exit and plan around falling rocks, holes and ladders because Mole cannot dig back upward.
- AI score · out of 10
- 8.1 / 10
About this game
Guide Mole underground after an earthquake separates his family. Eat all the food in a maze and bring Keeko to the door to clear the stage. Digging opens a route, but the space left behind becomes a hole that Mole can fall into. Mole cannot dig upward, so ladders are important when arranging a return path. Rocks fall after he passes beneath them, changing the available passages. Plan the order of collection before committing to a descent; taking fewer steps also improves the stage’s step-point award.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Digging changes the route you will need later.
Upward digging is unavailable, so collecting one item must be weighed against keeping a ladder route to the next.
Strengths
- Falling rocks make the order of traversal matter.
Who it is for: Players who enjoy route-order puzzles and minimizing steps.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Each dig can commit the route by changing the terrain behind it. | Reviewed | 8.0 / 10 | Not provided |
| Dimension A successful route needs collection and a path to the door. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Underground family rescue gives food and the exit a shared setting. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Directional movement is simple, but recovering height depends on the level’s ladders. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Victor Interactive Software
- Publisher
- Victor Interactive Software
- Release date
- 1986
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Puzzle · Primary genre
- Tags
- Puzzle SolvingLinear LevelsFixed CameraShort SessionsPixel Art2D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1986
Game gallery
Sources
- archive.orgSource revision: 1
- archive.org