Arctic
Switch rail junctions to return blue and orange balls to their matching seats. Collisions and a moving white ball also influence the routes, with selectable stages and ball speed.
- AI score · out of 10
- 8.0 / 10
About this game
Balls travel around a frictionless rail network, passing or colliding as they move. The goal is to bring the blue and orange balls back to seats of the same color. Switching points and using collisions changes where they will go next. A white ball adds another moving object to work with. The player can choose a stage and ball speed, then release balls and operate the two colors of points separately to arrange the return routes.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
For players who enjoy tracing moving routes and switches.
Separate point controls give the puzzle a clear intervention, while speed selection lets the player choose the pace of route observation.
Strengths
- Selectable ball speed changes the pace for reading routes.
Who it is for: Players interested in rail routing and moving-ball puzzles.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The return-to-seat objective gives a clear end to each layout. | Reviewed | 7.9 / 10 | Not provided |
| Dimension Junction changes and collisions jointly determine ball paths. | Reviewed | 8.0 / 10 | Not provided |
| Dimension The rail network presents the puzzle as visible moving routes. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Runtime performance has not been tested. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Artdink
- Publisher
- Pony Canyon
- Release date
- 1990
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Puzzle · Primary genre
- Tags
- 2D GraphicsSteep Learning CurvePixel ArtReplayableSolo-friendlyShort SessionsFixed CameraPuzzle SolvingLinear LevelsPick-up and Play
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Famicom / NESWorldwide1990
Game gallery
Sources
- cdn-ak.f.st-hatena.comSource revision: 1
- cdn-ak.f.st-hatena.com