Awesomenauts
Awesomenauts is a PlayStation 3 action game released in 2012 developed by Ronimo Games. It centers on combat encounters, movement and immediate actions, and enemy and hazard responses, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.0 / 10
About this game
Awesomenauts is a PlayStation 3 action game centered on combat encounters, movement and immediate actions, and enemy and hazard responses. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
The PS3 Awesomenauts translates MOBA ideas into approachable side-on matches, with appealing local access but meaningful limitations in offline AI play.
The PS3 Awesomenauts translates MOBA ideas into approachable side-on matches, with appealing local access but meaningful limitations in offline AI play. Side-on minions, turrets and purchased abilities create readable tactical roles, but retained bot play cannot fully reproduce coordinated human competition. Six launch characters, three maps and upgrades sustain repeat matches within one principal mode, emphasising roles rather than mission breadth. Colourful animation and an eighties-cartoon musical identity make the cast memorable and give the compact battlefield unusually coherent personality. PS3 local inputs and offline practice are convenient, while documented bot-command and shooting failures weaken the single-player substitute. Covers original PS3 base and offline/local content; current public matchmaking and later characters are not promised.
Strengths
- Short tactical battles are approachable, but evaluating retained local/bot play does not assume human-online coordination.
- Cartoon characterisation makes the compact battlefield inviting.
Weaknesses
- Six launch characters, three maps and upgrades sustain repeat matches within one principal mode, emphasising roles rather than mission breadth.
- PS3 local inputs and offline practice are convenient, while documented bot-command and shooting failures weaken the single-player substitute.
Who it is for: Players seeking cartoon tactical matches with local companions.
Play notes: Covers original PS3 base and offline/local content; current public matchmaking and later characters are not promised.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Six launch characters, three maps and upgrades sustain repeat matches within one principal mode, emphasising roles rather than mission breadth. | Reviewed | 6.1 / 10 | Not provided |
| Dimension Side-on minions, turrets and purchased abilities create readable tactical roles, but retained bot play cannot fully reproduce coordinated human competition. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Colourful animation and an eighties-cartoon musical identity make the cast memorable and give the compact battlefield unusually coherent personality. | Reviewed | 8.0 / 10 | Not provided |
| Dimension PS3 local inputs and offline practice are convenient, while documented bot-command and shooting failures weaken the single-player substitute. | Reviewed | 6.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ronimo Games
- Publisher
- Ronimo GamesDTP
- Release date
- 2012
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Real-time CombatFast-pacedReplayable3D GraphicsDodgeMain Story Under 10 HoursPlatformingThird PersonSolo-friendlyLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerCo-opSingle player
- Perspectives
- Side view
Release editions
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided