Asura's Wrath
Asura's Wrath is a PlayStation 3 action game released in 2012 developed by CyberConnect2. It centers on combat encounters, story, case, or mission progress, and movement and immediate actions, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 6.9 / 10
About this game
Asura's Wrath is a PlayStation 3 action game centered on combat encounters, story, case, or mission progress, and movement and immediate actions. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Striking spectacle with sparse play and PS3 audio friction.
Asura’s Wrath on PlayStation 3 is structured like an eighteen-episode television spectacle. Opening credits, cliffhangers and previews keep its revenge story moving, while Buddhist-inspired figures, brush-stroked bodies and battles on an absurd cosmic scale give the drama a striking visual identity. The player sometimes brawls or shoots on rails, builds a rage gauge and triggers a Burst at a decisive moment. Those short interventions can feel perfectly timed. They are also a small share of the experience. Long cutscenes require little or no input, and repeated displays of ever larger destruction eventually lose some of their impact. The direct European PS3 review reports slight lag and screen tearing. It also describes uneven voice, music and effects levels without separate volume controls, so dialogue may disappear beneath combat sounds. The result is memorable as an interactive animated drama, but thin for someone seeking sustained combat decisions. This judgment covers the original PS3 release. It makes no claim about later downloadable chapters or current digital availability.
Strengths
- Episodic storytelling and huge battles have strong visual identity.
Weaknesses
- Long cutscenes, repeated spectacle and buried dialogue limit impact.
Who it is for: Players drawn to interactive animation and extravagant action.
Play notes: Original PS3 release only; later DLC and current access unverified.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Episodic momentum is diluted by brief play and repeated climaxes. | Reviewed | 6.2 / 10 | Not provided |
| Dimension Bursts excite while long stretches offer little agency. | Reviewed | 6.7 / 10 | Not provided |
| Dimension Distinctive art and staging give revenge its force. | Reviewed | 8.7 / 10 | Not provided |
| Dimension PS3 tearing, lag and fixed audio mix reduce clarity. | Reviewed | 6.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- CyberConnect2
- Publisher
- CAPCOM
- Release date
- 2012
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- ReplayableReal-time CombatDodgeScience FictionSolo-friendlyFast-paced3D GraphicsMain Story Under 10 HoursLinear LevelsThird PersonStory-drivenPlatforming
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2012
- PlayStation 3Worldwide2012
Game gallery
Sources
Not provided