Current version:PlayStation Vita
Assassin's Creed 3 - Liberation cover

Assassin's Creed 3 - Liberation

Assassin's Creed III: Liberation uses Aveline's personas, open-area stealth, and parkour for a colonial New Orleans resistance story. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
7.4 / 10
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About this game

Assassin's Creed III: Liberation uses Aveline's personas, open-area stealth, and parkour for a colonial New Orleans resistance story. Aveline's personas and New Orleans stand out, while parkour, stealth, and areas preserve the series. Mission flow, story, and AI are uneven, and frame rate, camera, and controls cause problems. The assessment is limited to the catalogued handheld release. This description covers the original ps-vita release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

Collected in series

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PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.4 / 10PlayStation Vita

Assassin's Creed III: Liberation uses Aveline's personas, open-area stealth, and parkour for a colonial New Orleans resistance story.

Aveline's personas and New Orleans stand out, while parkour, stealth, and areas preserve the series. Mission flow, story, and AI are uneven, and frame rate, camera, and controls cause problems. The assessment is limited to the catalogued handheld release. Overall, its main strengths are Aveline's personas and New Orleans stand out; Parkour, stealth, and areas preserve the series. Its material limitations are Mission flow, story, and AI are uneven; Frame rate, camera, and controls cause problems. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Aveline's personas and New Orleans stand out
  • Parkour, stealth, and areas preserve the series

Weaknesses

  • Mission flow, story, and AI are uneven
  • Frame rate, camera, and controls cause problems

Who it is for: Players who value aveline's personas and new orleans stand out and accept this handheld release's limits.

Play notes: Expect mission flow, story, and ai are uneven and frame rate, camera, and controls cause problems.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Parkour, stealth, and areas preserve the series; Frame rate, camera, and controls cause problems.

Reviewed7.0 / 10Not provided
Dimension

Aveline's personas and New Orleans stand out; Mission flow, story, and AI are uneven.

Reviewed7.8 / 10Not provided
Dimension

Parkour, stealth, and areas preserve the series; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.2 / 10Not provided
Dimension

Judged on the original ps-vita release's input, readability, saving, and accessory conditions. Mission flow, story, and AI are uneven.

Reviewed5.9 / 10Not provided

Review sources

Not provided

Core information

Developer
Ubisoft
Publisher
Ubisoft
Release date
2012
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-driven3D GraphicsMelee CombatExplorationSemi-open WorldStealthThird PersonHistorical
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided