Assassin's Creed 3 - Liberation
Assassin's Creed III: Liberation uses Aveline's personas, open-area stealth, and parkour for a colonial New Orleans resistance story. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 7.4 / 10
About this game
Assassin's Creed III: Liberation uses Aveline's personas, open-area stealth, and parkour for a colonial New Orleans resistance story. Aveline's personas and New Orleans stand out, while parkour, stealth, and areas preserve the series. Mission flow, story, and AI are uneven, and frame rate, camera, and controls cause problems. The assessment is limited to the catalogued handheld release. This description covers the original ps-vita release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Assassin’s Creed turns historical settings into places to climb, explore and infiltrate. The conflict between Assassins and Templars links its adventures, while individual games shift the emphasis between stealth, seafaring and character-building RPG systems.
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Related game recommendations on this platform
PlayStation VitaAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Assassin's Creed III: Liberation uses Aveline's personas, open-area stealth, and parkour for a colonial New Orleans resistance story.
Aveline's personas and New Orleans stand out, while parkour, stealth, and areas preserve the series. Mission flow, story, and AI are uneven, and frame rate, camera, and controls cause problems. The assessment is limited to the catalogued handheld release. Overall, its main strengths are Aveline's personas and New Orleans stand out; Parkour, stealth, and areas preserve the series. Its material limitations are Mission flow, story, and AI are uneven; Frame rate, camera, and controls cause problems. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Aveline's personas and New Orleans stand out
- Parkour, stealth, and areas preserve the series
Weaknesses
- Mission flow, story, and AI are uneven
- Frame rate, camera, and controls cause problems
Who it is for: Players who value aveline's personas and new orleans stand out and accept this handheld release's limits.
Play notes: Expect mission flow, story, and ai are uneven and frame rate, camera, and controls cause problems.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Parkour, stealth, and areas preserve the series; Frame rate, camera, and controls cause problems. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Aveline's personas and New Orleans stand out; Mission flow, story, and AI are uneven. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Parkour, stealth, and areas preserve the series; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Judged on the original ps-vita release's input, readability, saving, and accessory conditions. Mission flow, story, and AI are uneven. | Reviewed | 5.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ubisoft
- Publisher
- Ubisoft
- Release date
- 2012
- Platforms
- PlayStation Vita
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Story-driven3D GraphicsMelee CombatExplorationSemi-open WorldStealthThird PersonHistorical
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation VitaWorldwide2012
Game gallery
Sources
Not provided