Current version:PlayStation 5
Assassin's Creed Shadows

Assassin's Creed Shadows

Assassin's Creed Shadows is a PlayStation 5 adventure game developed by Ubisoft. It centers on area and route exploration, story, case, or mission progress, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
8.3 / 10
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About this game

Assassin's Creed Shadows is a PlayStation 5 adventure game centered on area and route exploration, story, case, or mission progress, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.3 / 10PlayStation 5

Contrasting protagonists enrich a vivid world despite repetitive errands.

Shadows benefits from protagonists who genuinely change the approach to an objective. Naoe rewards routes and concealment, while Yasuke can apply direct pressure to a defended location. Switching between them helps vary familiar tasks, and seasonal scenery gives returning to an area a stronger sense of time. The journey still contains extensive errands, travel and repeated clearing, making it more attractive to committed explorers than players seeking uninterrupted narrative momentum. Its environmental detail and music reward a slower look. Platform judgments are limited to the dated reviews; crowded locations and handheld instability require particular attention on Switch 2. Alternate the protagonists and choose side activities selectively. This assessment concerns the base adventure without assuming later expansion or patch improvements.

Strengths

  • Distinct tactical protagonists
  • Atmospheric seasonal world

Weaknesses

  • Frequent errand travel
  • Repetition across a long campaign

Who it is for: Open-world players interested in alternating stealth and direct combat.

Play notes: Alternate the protagonists and choose side activities selectively.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Abundant objectives sustain play but include substantial repetition.

Reviewed7.4 / 10Not provided
Dimension

The protagonists offer materially different ways to approach objectives.

Reviewed8.6 / 10Not provided
Dimension

Seasonal atmosphere gives revisited landscapes renewed interest.

Reviewed8.8 / 10Not provided
Dimension

The reviewed performance mode supports play well despite small dips.

Reviewed8.2 / 10Not provided

Review sources

Not provided

Core information

Developer
Ubisoft
Publisher
Ubisoft
Release date
Mar 20, 2025
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
InvestigationThird PersonExplorationStory-drivenLinear LevelsPuzzle SolvingMain Story 10–20 Hours3D GraphicsSolo-friendlySlow Burn
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

  • www.ubisoft.com