Current version:PlayStation 3
Army of Two - The 40th Day

Army of Two - The 40th Day

Army of Two - The 40th Day is a PlayStation 3 shooter game released in 2010 developed by Electronic Arts. It centers on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.0 / 10
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About this game

Army of Two - The 40th Day is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.0 / 10PlayStation 3

A lively two-person console shooter with familiar cover combat beneath its cooperation.

Army of Two: The 40th Day uses a crisis-struck Shanghai setting to push two mercenaries through cooperative firefights. On PlayStation 3 the over-the-shoulder shooter benefits from partner tactics, weapon customization, and choices between engagements, although the basic cover-and-shoot loop is more familiar than its cooperative premise. The PSP release is not merely the same camera scaled down: GameSpot explicitly describes fixed overhead and closer viewpoints, changing how combat is read and staged. Both versions keep the two-person identity, but their feel and technical conclusions must be assessed separately. The portable source is a hands-on preview rather than a comprehensive final benchmark, so its score remains especially cautious. Players after a shared console shooter should focus on the PS3 version; portable fans should expect a redesigned interpretation of the same theme rather than an identical conversion. The score specifically concerns the original ps3 edition; technical behavior from another platform is not transferred.

Strengths

  • Cooperation is central, but the cover-shooter combat can feel familiar.
  • The crisis setting makes combat dramatic, though characterization is uneven.

Weaknesses

  • The PSP redesign is not a direct port; final evidence is limited.

Who it is for: Players interested in Army of Two: The 40th Day and the original ps3 release.

Play notes: The console review reports AI-partner and cover-positioning problems.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Customization extends the loop, while moral decisions do not fully reshape progression.

Reviewed6.7 / 10Not provided
Dimension

Cooperation is central, but the cover-shooter combat can feel familiar.

Reviewed7.2 / 10Not provided
Dimension

The crisis setting makes combat dramatic, though characterization is uneven.

Reviewed7.2 / 10Not provided
Dimension

Simpler cover inputs are offset by occasional positioning and AI-partner problems.

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Release date
2010
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Shooting3D GraphicsReal-time CombatPlayer versus EnvironmentStory-drivenReplayableLinear LevelsWarThird PersonDodgeSolo-friendlyFast-paced
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerCo-op
Perspectives
Third person

Release editions

Sources

Not provided