Current version:PlayStation 3
Stranglehold

Stranglehold

Stranglehold is a PlayStation 3 shooter game released in 2007 developed by Tiger Hill Entertainment. It centers on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.9 / 10
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About this game

Stranglehold is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.9 / 10PlayStation 3

Stylish shooting and destructible scenery deliver cinematic action, although repetitive objectives favor shorter sessions.

Stranglehold makes slow motion and environmental interaction central to its appeal. Precision shots, barrages and chain reactions let players stage varied executions instead of merely watching spectacle unfold. Destruction and expressive sound sell the action, even when character models look less convincing up close. The weakness lies in objectives: attractive locations often contain similar clearing tasks, and interaction cues are inconsistent. Over longer sessions, theatrical methods cannot fully disguise repetitive goals. Historical PS3 testing found generally dependable performance with occasional camera and rapid-turning friction. It suits fans of exaggerated action cinema who want energetic bursts of shooting. This assessment covers the original offline PS3 campaign, excluding the bundled film and making no claim about present-day online matchmaking.

Strengths

  • Stylish environmental shooting
  • Cinematic energy
  • Destruction and sound feedback

Weaknesses

  • Repetitive objectives
  • Uneven character models
  • Occasional camera friction

Who it is for: Players seeking exaggerated cinematic gunplay.

Play notes: Original PS3 campaign with historical evidence; current matchmaking untested.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The campaign has striking moments, but its objectives cannot sustain the intensity.

Reviewed7.0 / 10Not provided
Dimension

Stunts energize shooting, with depth centered on stylish execution.

Reviewed8.3 / 10Not provided
Dimension

Cinematic audiovisual work succeeds despite uneven character rendering.

Reviewed8.2 / 10Not provided
Dimension

PS3 performance is generally dependable, with occasional camera friction.

Reviewed7.8 / 10Not provided

Review sources

Not provided

Core information

Publisher
Midway
Release date
2007
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Replayable3D GraphicsFast-pacedMain Story Under 10 HoursSolo-friendlyLinear LevelsReal-time CombatDodgeThird PersonStory-drivenPlayer versus EnvironmentShooting
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
Third person

Release editions

Sources

Not provided