Army of TWO TFD
Army of Two: The 40th Day uses two-player cover, aggro roles, partner actions, and moral choices through a disaster-struck Shanghai. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 7.6 / 10
About this game
Army of Two: The 40th Day uses two-player cover, aggro roles, partner actions, and moral choices through a disaster-struck Shanghai. Co-op roles, weapons, and partner actions are solid, while disaster-city staging and duo banter sell the premise. AI partnership and solo play fluctuate, and enemies, locations, tasks, and morality are shallow. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Army of Two makes the partnership the center of a third-person shooter. Its mercenary duos share the pressure of combat, using covering fire and coordinated movement to create openings that one fighter could not exploit alone.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Army of Two: The 40th Day uses two-player cover, aggro roles, partner actions, and moral choices through a disaster-struck Shanghai.
Co-op roles, weapons, and partner actions are solid, while disaster-city staging and duo banter sell the premise. AI partnership and solo play fluctuate, and enemies, locations, tasks, and morality are shallow. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Co-op roles, weapons, and partner actions are solid; Disaster-city staging and duo banter sell the premise. Its material limitations are AI partnership and solo play fluctuate; Enemies, locations, tasks, and morality are shallow. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Co-op roles, weapons, and partner actions are solid
- Disaster-city staging and duo banter sell the premise
Weaknesses
- AI partnership and solo play fluctuate
- Enemies, locations, tasks, and morality are shallow
Who it is for: Players who value co-op roles, weapons, and partner actions are solid and accept this release's limits.
Play notes: Expect ai partnership and solo play fluctuate and enemies, locations, tasks, and morality are shallow.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Disaster-city staging and duo banter sell the premise; Enemies, locations, tasks, and morality are shallow. | Reviewed | 7.3 / 10 | Not provided |
| Dimension Co-op roles, weapons, and partner actions are solid; AI partnership and solo play fluctuate. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Disaster-city staging and duo banter sell the premise; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. AI partnership and solo play fluctuate. | Reviewed | 7.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Electronic Arts
- Publisher
- Electronic Arts
- Release date
- 2010
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Local Co-opWarShootingModern SettingThird PersonLinear Levels3D GraphicsStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Xbox 360Worldwide2010
Game gallery
Sources
Not provided