Army of Two - The Devil's Cartel
2013
Army of Two makes the partnership the center of a third-person shooter. Its mercenary duos share the pressure of combat, using covering fire and coordinated movement to create openings that one fighter could not exploit alone.
Published collection: 4 games
Army of Two makes the partnership the center of a third-person shooter. Its mercenary duos share the pressure of combat, using covering fire and coordinated movement to create openings that one fighter could not exploit alone. Representative games: Army of Two (2008): The Aggro system lets one partner draw enemy attention while the other moves into a flanking position. Army of Two: The 40th Day (2010): Escaping a devastated Shanghai combines two-man tactics with moral decisions made together. Army of Two: The Devil’s Cartel (2013): Cooperative actions build toward Overkill, unleashing a burst of destructive firepower. Suitable for: For players who enjoy calling out targets, covering a partner and coordinating attacks amid the spectacle of an action-movie shootout.
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