Current version:Xbox 360
Ghostbusters cover

Ghostbusters

Ghostbusters: The Video Game continues the film team's adventures through proton streams, ghost trapping, destruction, and returning voices. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.1 / 10
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About this game

Ghostbusters: The Video Game continues the film team's adventures through proton streams, ghost trapping, destruction, and returning voices. Proton streams, trapping, and destruction feel distinctive, while returning voices, music, and new york scenes excel. Enemy fights and dragging sequences repeat, and camera, ai, and some stages fluctuate. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.1 / 10Xbox 360

Ghostbusters: The Video Game continues the film team's adventures through proton streams, ghost trapping, destruction, and returning voices.

Proton streams, trapping, and destruction feel distinctive, while returning voices, music, and new york scenes excel. Enemy fights and dragging sequences repeat, and camera, ai, and some stages fluctuate. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Proton streams, trapping, and destruction feel distinctive; Returning voices, music, and New York scenes excel. Its material limitations are Enemy fights and dragging sequences repeat; Camera, AI, and some stages fluctuate. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Proton streams, trapping, and destruction feel distinctive
  • Returning voices, music, and New York scenes excel

Weaknesses

  • Enemy fights and dragging sequences repeat
  • Camera, AI, and some stages fluctuate

Who it is for: Players who value proton streams, trapping, and destruction feel distinctive and accept this release's limits.

Play notes: Expect enemy fights and dragging sequences repeat and camera, ai, and some stages fluctuate.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Returning voices, music, and New York scenes excel; Camera, AI, and some stages fluctuate.

Reviewed7.7 / 10Not provided
Dimension

Proton streams, trapping, and destruction feel distinctive; Enemy fights and dragging sequences repeat.

Reviewed8.2 / 10Not provided
Dimension

Returning voices, music, and New York scenes excel; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.8 / 10Not provided
Dimension

Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. Enemy fights and dragging sequences repeat.

Reviewed7.3 / 10Not provided

Review sources

Not provided

Core information

Publisher
Atari
Release date
2009
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Low Entry BarrierShooting3D GraphicsHumorousLinear LevelsHorrorThird PersonStory-driven
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided