Current version:PlayStation 3
Arcadias no Ikusa-hime

Arcadias no Ikusa-hime

Arcadias no Ikusa-hime is a PlayStation 3 action game released in 2014 developed by ApolloSoft. It centers on platform movement and landing judgment, movement and immediate actions, and enemy and hazard responses, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.2 / 10
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About this game

Arcadias no Ikusa-hime is a PlayStation 3 action game centered on platform movement and landing judgment, movement and immediate actions, and enemy and hazard responses. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.2 / 10PlayStation 3

A distinctive action and army mix with fussy PS3 commands.

The Japanese Arcadias no Ikusa-hime reached Western PS3 players as Battle Princess of Arcadias. It mixes side-scrolling enemy waves with army skirmishes: players swap fighters, build morale, issue stances and choose troops against opposing weapon types. That combination gives ordinary brawling an unusual tactical layer. City and soldier upgrades reward use of several characters. Story and bonus missions are selected from map flags, keeping progress clear while leaving little room for exploration. Storybook-like art and playful dialogue establish a pleasant identity, although some animation looks awkward. The larger weakness belongs to the tested PS3 controls. A character cannot block while an attack animation is running, and issuing army orders requires several shoulder and face-button steps while enemies continue to attack. Those demands complicate the best new idea in the game. It suits players willing to practice a hybrid of action and light strategy. This judgment covers the historical Western PS3 release and makes no claim about current store access.

Strengths

  • Fighter changes and army matchups add tactics.

Weaknesses

  • Blocking and army commands are cumbersome.

Who it is for: Players willing to learn action and light strategy together.

Play notes: Historical Western PS3 edition; current store access unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Clear mission goals narrow exploration.

Reviewed6.9 / 10Not provided
Dimension

Action and army orders make a distinct mix.

Reviewed7.6 / 10Not provided
Dimension

Expressive style outweighs animation flaws.

Reviewed7.4 / 10Not provided
Dimension

PS3 command entry and response add friction.

Reviewed6.1 / 10Not provided

Review sources

Not provided

Core information

Developer
ApolloSoft
Release date
2014
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonMain Story Under 10 HoursSolo-friendlyLinear Levels3D GraphicsFast-pacedReplayableReal-time CombatPlatformingWarDodge
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided