A Plague Tale: Innocence
A Plague Tale: Innocence is a PlayStation 4 adventure game released in 2019 developed by Asobo Studio. It centers on combat encounters, puzzle, maze, or device solving, and objective or clue progression, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.
- AI score · out of 10
- 7.8 / 10
About this game
A Plague Tale: Innocence is a PlayStation 4 adventure game centered on combat encounters, puzzle, maze, or device solving, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
A Plague Tale blends story-led adventure with a threatening medieval world. Amicia and Hugo’s games use stealth, light and environmental puzzles to survive soldiers and rats; the Sophia-led prequel Resonance brings a stronger focus on close combat and exploration.
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PlayStation 4AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Vulnerability becomes a memorable environmental puzzle.
A Plague Tale: Innocence makes protecting the siblings part of its rules. Light defines safe passage through rats, while the sling and alchemical tools help create routes around guards. The pleasure lies in reading a dangerous space and executing a vulnerable plan, not becoming an unstoppable fighter. Landscapes and music give the escape a distinctive atmosphere. New tools vary the puzzles, but repeated stealth, resource gathering and detours can stretch the middle, and the supernatural direction does not always sit naturally with the earlier historical texture. The PS4 Pro test finds movement and item-wheel friction, particularly noticeable under pressure; PS5 frame-rate evidence is not transferred. It remains an effective directed adventure for players drawn to atmosphere and relationships, with less systemic freedom than a dedicated stealth sandbox.
Strengths
- Light and rats create readable environmental tension.
- Landscape and music reinforce vulnerability.
Weaknesses
- Repeated stealth and detours slow the middle.
- The PS4 Pro test finds movement and item-wheel friction, particularly noticeable under pressure; PS5 frame-rate evidence is not transferred.
Who it is for: Single-player adventure fans who value atmosphere and environmental puzzles.
Play notes: Includes illness, rats and violence. Technical judgments refer to the explicitly dated platform reviews.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension New tools vary the puzzles, but repeated evasion and stealth stretch the middle. | Reviewed | 7.3 / 10 | Not provided |
| Dimension Rats, light and the sling turn vulnerability into readable tension, though solutions remain directed. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Environment and score sustain the siblings vulnerability, although the supernatural turn is less seamless. | Reviewed | 8.8 / 10 | Not provided |
| Dimension The PS4 Pro test finds movement and item-wheel friction, particularly noticeable under pressure; PS5 frame-rate evidence is not transferred. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Asobo Studio
- Publisher
- FocusOizumi Amuzio
- Release date
- 2019
- Platforms
- PlayStation 4
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Third PersonReal-time CombatMain Story 10–20 HoursInvestigationExplorationPuzzle SolvingSlow BurnWarStory-driven3D GraphicsSolo-friendlyLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation 5WorldwideJul 6, 2021
- PlayStation 4Worldwide2019
Game gallery
Sources
Not provided