A Short Hike
A Short Hike is a PlayStation 4 adventure game released in 2019 developed by adamgryu. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.
- AI score · out of 10
- 9.1 / 10
About this game
A Short Hike is a PlayStation 4 adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 4AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A compact island connects movement, growth and chance encounters with remarkable ease.
Claire sets off for the summit to find a phone signal, but A Short Hike makes the route more rewarding than the destination. Conversations, races and small discoveries lead to coins or golden feathers, expanding climbing and aerial movement so familiar terrain can be approached differently. The island is compact without feeling empty: a detour often contributes to another goal, and a fall costs little enough to encourage experimentation. Warm dialogue, distinctive scenery and music that rises with flight give discovery a relaxed emotional texture. On PS4, responsive walking and gliding make return trips enjoyable, while the pixel presentation can be adjusted to taste. It rewards curiosity and unhurried exploration rather than sustained peril or a lengthy main campaign.
Strengths
- Growth and optional exploration connect naturally.
- Movement, scenery and music reinforce discovery.
Who it is for: Players who enjoy free exploration, warm conversations and gentle platforming.
Play notes: The main route is brief and low-pressure; optional discoveries provide much of the experience.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension A compact island turns detours and falls into possible discoveries; quick recovery and optional activities support progress without compulsory grinding. | Reviewed | 9.0 / 10 | Not provided |
| Dimension Feather growth links exploration, races and favours, giving familiar terrain new routes and making movement a continuing source of discovery. | Reviewed | 9.2 / 10 | Not provided |
| Dimension Distinctive low-poly scenery, music responding to place and flight, and warm concise conversations make the holiday mood part of exploration. | Reviewed | 8.9 / 10 | Not provided |
| Dimension Responsive PS4 walking and flight make return travel enjoyable, while adjustable pixel presentation accommodates different visual preferences. | Reviewed | 9.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- adamgryu
- Publisher
- adamgryu
- Release date
- 2019
- Platforms
- PlayStation 4
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Linear LevelsPuzzle SolvingThird PersonSlow BurnStory-drivenSolo-friendlyMain Story 10–20 Hours3D GraphicsInvestigationExploration
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-down
Release editions
- Nintendo SwitchWorldwideAug 18, 2020
- PlayStation 4Worldwide2019
Game gallery
Sources
- www.nintendo.com