Current version:PlayStation 4
A Short Hike

A Short Hike

A Short Hike is a PlayStation 4 adventure game released in 2019 developed by adamgryu. It centers on location exploration, character and object interaction, and objective or clue progression, with controls and information arranged around the DualShock 4 twin sticks, triggers, directional pad, and face buttons, with touchpad, speaker, light bar, or motion input where the game uses them.

AI score · out of 10
9.1 / 10
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About this game

A Short Hike is a PlayStation 4 adventure game centered on location exploration, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD output, HDR or PS4 Pro modes, HDD streaming, surround audio, and television-distance interfaces need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include HDD installs and loading, patch version, storage space, DualShock 4 battery life, PS Camera or PS VR requirements, visual modes, frame rate, and network services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 4

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

9.1 / 10PlayStation 4

A compact island connects movement, growth and chance encounters with remarkable ease.

Claire sets off for the summit to find a phone signal, but A Short Hike makes the route more rewarding than the destination. Conversations, races and small discoveries lead to coins or golden feathers, expanding climbing and aerial movement so familiar terrain can be approached differently. The island is compact without feeling empty: a detour often contributes to another goal, and a fall costs little enough to encourage experimentation. Warm dialogue, distinctive scenery and music that rises with flight give discovery a relaxed emotional texture. On PS4, responsive walking and gliding make return trips enjoyable, while the pixel presentation can be adjusted to taste. It rewards curiosity and unhurried exploration rather than sustained peril or a lengthy main campaign.

Strengths

  • Growth and optional exploration connect naturally.
  • Movement, scenery and music reinforce discovery.

Who it is for: Players who enjoy free exploration, warm conversations and gentle platforming.

Play notes: The main route is brief and low-pressure; optional discoveries provide much of the experience.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A compact island turns detours and falls into possible discoveries; quick recovery and optional activities support progress without compulsory grinding.

Reviewed9.0 / 10Not provided
Dimension

Feather growth links exploration, races and favours, giving familiar terrain new routes and making movement a continuing source of discovery.

Reviewed9.2 / 10Not provided
Dimension

Distinctive low-poly scenery, music responding to place and flight, and warm concise conversations make the holiday mood part of exploration.

Reviewed8.9 / 10Not provided
Dimension

Responsive PS4 walking and flight make return travel enjoyable, while adjustable pixel presentation accommodates different visual preferences.

Reviewed9.0 / 10Not provided

Review sources

Not provided

Core information

Developer
adamgryu
Publisher
adamgryu
Release date
2019
Platforms
PlayStation 4
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Linear LevelsPuzzle SolvingThird PersonSlow BurnStory-drivenSolo-friendlyMain Story 10–20 Hours3D GraphicsInvestigationExploration
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-down

Release editions

Sources

  • www.nintendo.com