Current version:PlayStation 3
Wanted - Weapons of Fate

Wanted - Weapons of Fate

Wanted - Weapons of Fate is a PlayStation 3 shooter game released in 2009 developed by GRIN. It centers on aiming, shooting, and weapon use, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
6.0 / 10
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About this game

Wanted - Weapons of Fate is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.0 / 10PlayStation 3

Curving bullets around cover is the distinctive move in otherwise standard third-person gunplay.

Wanted: Weapons of Fate turns the film's bending-bullet trick into the signature move of a third-person cover shooter. A PS3-specific review recognises its kinetic moments while documenting the short campaign and presentation drawbacks. Curving a bullet around cover gives conventional third-person shooting one immediately memorable action. The film-like pace works for a short burst, but encounters repeat and the campaign ends quickly. A PS3-specific review also observes conspicuously compressed cutscenes. The adaptation wants its exaggerated action to carry the spectacle, so weak video quality is particularly noticeable when the game pauses for story beats. Film fans wanting a few evenings of exaggerated gunplay may enjoy the novelty. Players seeking a substantial campaign or complex progression will reach its limits quickly. The PS3 cutscene-compression issue affects its polish and cannot be dismissed simply because the disc format is Blu-ray.

Strengths

  • Distinctive curved bullets
  • Brisk action

Weaknesses

  • Brief, repetitive campaign
  • Compressed PS3 cutscenes

Who it is for: Players after a brief film-styled cover shooter.

Play notes: PS3 cutscenes show visible compression.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A short campaign and repeated encounters exhaust the central novelty quickly.

Reviewed5.1 / 10Not provided
Dimension

Curving bullets around cover is the distinctive move in otherwise standard third-person gunplay.

Reviewed6.7 / 10Not provided
Dimension

Stylised action fits the film tie-in, but heavily compressed cutscenes damage its polish.

Reviewed6.1 / 10Not provided
Dimension

The PS3 review directly reports cutscene compression; this is not borrowed from Xbox 360.

Reviewed5.8 / 10Not provided

Review sources

Not provided

Core information

Developer
GRIN
Publisher
WB Games
Release date
2009
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Player versus Environment3D GraphicsDodgeWarThird PersonLinear LevelsMain Story Under 10 HoursShootingReplayableSolo-friendlyFast-paced
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided