Armored Core 4
Armored Core 4 is a PlayStation 3 shooter game released in 2006 developed by FromSoftware. It centers on aiming, shooting, and weapon use, story, case, or mission progress, and aiming and shooting, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.5 / 10
About this game
Armored Core 4 is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, story, case, or mission progress, and aiming and shooting. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Armored Core is FromSoftware’s mech-action series about assembling a fighting machine and taking on mercenary missions. Changing weapons, legs and other parts changes how you move and fight, making a return to the garage part of solving a difficult battle.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Quick boost and armor penetration make builds matter in fast fights.
Armored Core 4 on PS3 accelerates the series' mech combat. Quick boost makes evasive movement central, while Primal Armor and weapon penetration give loadouts meaningful counters rather than mere damage totals. Schematics let newcomers deploy quickly, but detailed assembly remains a substantial part of play. Across 37 missions, objectives range from protection to destruction and aerial fights. That variety is valuable, yet some sorties end in less than a minute and cut short battles just as they become interesting. Bleached wastelands, lighting and booster effects make the NEXT machines imposing. A PS3 user review describes customizable dual-stick controls and slowdown under heavy effects, so the promised speed is not entirely consistent on this version. It best serves players who like testing builds and replaying brief tactical encounters. Online availability and Xbox 360 particle effects are not assumed to describe current PS3 play.
Strengths
- Fast mobility and armor counters reward builds
- Varied objectives and extensive mech assembly
Weaknesses
- Some missions end abruptly
- Heavy effects can slow the PS3 action
Who it is for: PS3 mech fans who enjoy high-speed sorties and revising their builds.
Play notes: PS3 slowdown comes from a PS3 review; Xbox 360 effects and present online availability are not imported.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Thirty-seven varied missions are punctuated by abrupt short sorties. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Quick boost and armor penetration make builds matter in fast fights. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Bleached wastelands and booster light give combat a strong identity. | Reviewed | 7.4 / 10 | Not provided |
| Dimension Customizable PS3 dual-stick input helps, though dense effects slow play. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- FromSoftware
- Release date
- 2006
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- DodgePlayer versus EnvironmentShootingSolo-friendly3D GraphicsStory-drivenMain Story Under 10 HoursFast-pacedReplayableThird PersonLinear Levels
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Third person
Release editions
- PlayStation 3Worldwide2006
Game gallery
Sources
Not provided