Ratchet & Clank Future - A Crack in Time
Ratchet & Clank Future - A Crack in Time is a PlayStation 3 shooter game released in 2009 developed by Insomniac Games. It centers on story, case, or mission progress, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 8.4 / 10
About this game
Ratchet & Clank Future - A Crack in Time is a PlayStation 3 shooter game centered on story, case, or mission progress, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Ratchet & Clank pairs a Lombax mechanic with a small robot in comic science-fiction adventures. You leap across alien planets, collect bolts and use outlandish weapons and gadgets to fight enemies and find a way forward.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Playful combat and time puzzles excel despite easy defaults and underused weapons.
A Crack in Time keeps Ratchet’s lively loop of shooting, collecting bolts, and upgrading weapons, then gives Clank time-manipulation puzzles with recorded copies of himself. Hover boots add speed to traversal, while sub-planet challenges reached by spaceship offer playful detours from the main route. The direct PS3 reviewer estimated about eight hours for the central story, with side quests and difficulty options for further play. Standard difficulty can feel easy, and a few comical weapons have little practical purpose despite their imaginative effects. Colourful science-fiction scenery, CGI scenes, and Captain Qwark’s humour help the Future arc end with energy. Push Square directly evaluated the PlayStation 3 release and reported that action remained fluid when explosions, bolts, shrapnel, and enemies filled the screen. It supplied no numeric frame-rate measurement, so none is invented here. Nor does the historical review establish today’s leaderboard availability. Players seeking an upbeat alternation of action and time puzzles have much to enjoy; those wanting tougher combat may need a higher difficulty setting.
Strengths
- Clank’s recorded-time puzzles and sub-planets refresh familiar action.
Weaknesses
- Standard combat can be easy, and some inventive weapons are rarely useful.
Who it is for: Players who enjoy cheerful sci-fi action with escalating platform puzzles.
Play notes: PS3 fluidity is a reviewed-build observation, not a measured fps or current service claim.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Detours extend a compact campaign, but the default challenge and some weapons are soft. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Weapon platforming and recorded-time puzzles complement one another. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Expressive spectacle and comedy give the arc a strong sense of adventure. | Reviewed | 8.7 / 10 | Not provided |
| Dimension The tested PS3 build stayed fluid in busy scenes, without a measured frame-rate claim. | Reviewed | 8.3 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Insomniac Games
- Publisher
- Sony Interactive
- Release date
- 2009
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- ReplayableLinear LevelsMain Story Under 10 Hours3D GraphicsDodgeFast-pacedThird PersonPlayer versus EnvironmentStory-drivenSolo-friendlyShooting
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third personFirst person
Release editions
- PlayStation 3Worldwide2009
Game gallery
Sources
Not provided