Current version:PlayStation 3
Ratchet & Clank Future - A Crack in Time

Ratchet & Clank Future - A Crack in Time

Ratchet & Clank Future - A Crack in Time is a PlayStation 3 shooter game released in 2009 developed by Insomniac Games. It centers on story, case, or mission progress, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
8.4 / 10
View review
My list

Reading your list from this browser…

About this game

Ratchet & Clank Future - A Crack in Time is a PlayStation 3 shooter game centered on story, case, or mission progress, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Recommended games

Related game recommendations on this platform

PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10PlayStation 3

Playful combat and time puzzles excel despite easy defaults and underused weapons.

A Crack in Time keeps Ratchet’s lively loop of shooting, collecting bolts, and upgrading weapons, then gives Clank time-manipulation puzzles with recorded copies of himself. Hover boots add speed to traversal, while sub-planet challenges reached by spaceship offer playful detours from the main route. The direct PS3 reviewer estimated about eight hours for the central story, with side quests and difficulty options for further play. Standard difficulty can feel easy, and a few comical weapons have little practical purpose despite their imaginative effects. Colourful science-fiction scenery, CGI scenes, and Captain Qwark’s humour help the Future arc end with energy. Push Square directly evaluated the PlayStation 3 release and reported that action remained fluid when explosions, bolts, shrapnel, and enemies filled the screen. It supplied no numeric frame-rate measurement, so none is invented here. Nor does the historical review establish today’s leaderboard availability. Players seeking an upbeat alternation of action and time puzzles have much to enjoy; those wanting tougher combat may need a higher difficulty setting.

Strengths

  • Clank’s recorded-time puzzles and sub-planets refresh familiar action.

Weaknesses

  • Standard combat can be easy, and some inventive weapons are rarely useful.

Who it is for: Players who enjoy cheerful sci-fi action with escalating platform puzzles.

Play notes: PS3 fluidity is a reviewed-build observation, not a measured fps or current service claim.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Detours extend a compact campaign, but the default challenge and some weapons are soft.

Reviewed8.1 / 10Not provided
Dimension

Weapon platforming and recorded-time puzzles complement one another.

Reviewed8.5 / 10Not provided
Dimension

Expressive spectacle and comedy give the arc a strong sense of adventure.

Reviewed8.7 / 10Not provided
Dimension

The tested PS3 build stayed fluid in busy scenes, without a measured frame-rate claim.

Reviewed8.3 / 10Not provided

Review sources

Not provided

Core information

Release date
2009
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ReplayableLinear LevelsMain Story Under 10 Hours3D GraphicsDodgeFast-pacedThird PersonPlayer versus EnvironmentStory-drivenSolo-friendlyShooting
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third personFirst person

Release editions

Sources

Not provided