Uncharted 2 - Among Thieves
Uncharted 2 - Among Thieves is a PlayStation 3 shooter game released in 2009 developed by Naughty Dog. It centers on cover shooting and climbing, cinematic location progression, and shifts among combat, puzzles, and chases, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 9.3 / 10
About this game
Uncharted 2 - Among Thieves is a PlayStation 3 shooter game centered on cover shooting and climbing, cinematic location progression, and shifts among combat, puzzles, and chases. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Uncharted follows treasure hunters through ancient ruins, dangerous journeys and discoveries that rarely go to plan. Nathan Drake anchors much of the series, while other adventures give his allies the lead. Climbing, puzzles and gunfights flow into cinematic escapes, with the characters’ banter keeping the danger human.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Exceptional PlayStation 3 shooter experience
Uncharted 2 - Among Thieves centers on cover shooting and climbing, cinematic location progression, and shifts among combat, puzzles, and chases. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, giving the release understandable goals and a recognizable play rhythm. It arranges controls and information around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while the main genre limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. The assessment also covers Blu-ray loading, HDD installs, system software, controllers, accessories, performance, and service status for this release. GameNavo judges four dimensions independently before applying fixed weights and excludes press aggregates, user ratings, sales, popularity, source length, media count, and title recognition. Platform merit is recorded only when a concrete hardware use or version implementation supports a small adjustment.
Strengths
- cover shooting and climbing, and cinematic location progression provide a readable mechanical foundation.
- Progress is divided into understandable stages, tasks, matches, or growth milestones.
- Visual, audio, and interface feedback support the principal rules and state changes.
Weaknesses
- Camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure.
- Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use.
Who it is for: Players who enjoy shooter games, accept PlayStation 3 control and information conventions, and want to judge this release on its own terms.
Play notes: This review covers the PlayStation 3 release without conveniences from emulators, remasters, or other platforms and does not represent a complete playthrough.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Missions pace progress through enemy waves, routes, objectives, and weapon opportunities. This dimension weighs new-goal frequency, the difficulty or progression curve, repetition, and recovery after failure. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Uncharted 2 - Among Thieves builds its main loop around cover shooting and climbing, cinematic location progression, and shifts among combat, puzzles, and chases. The score considers whether input feedback, decision space, and system depth continue to support its goals, while accounting for camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. | Reviewed | 9.4 / 10 | Not provided |
| Dimension Aiming feedback, projectiles, hits, and danger zones need to remain readable, and this platform specifically asks whether HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. Readability and stylistic consistency matter rather than resolution or hardware scale by itself. The recorded 0.1 platform-merit adjustment is tied to this concrete controller, peripheral, media, or version implementation. | Reviewed | 9.8 / 10 | Not provided |
| Dimension Technical usability covers response, camera behavior, loading, saving, controllers, language, video standard, accessories, and service status for this release. Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use; conveniences from emulators or later platforms receive no credit. The recorded 0.1 platform-merit adjustment is tied to this concrete controller, peripheral, media, or version implementation. | Reviewed | 8.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Naughty Dog
- Publisher
- Sony Interactive
- Release date
- 2009
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- ExplorationThird Person3D GraphicsFast-pacedPlatformingShootingSolo-friendlyLinear LevelsStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Co-opSingle playerMultiplayer
- Perspectives
- Third person
Release editions
- PlayStation 3Worldwide2009
Game gallery
Sources
Not provided