Tomb Raider Underworld
Tomb Raider Underworld is a PlayStation 3 shooter game released in 2008 developed by Crystal Dynamics. It centers on aiming, shooting, and weapon use, puzzle, maze, or device solving, and area and route exploration, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 6.8 / 10
About this game
Tomb Raider Underworld is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, puzzle, maze, or device solving, and area and route exploration. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Tomb Raider follows Lara Croft into ruins where finding a route can be as important as surviving a fight. Climbing, ancient mechanisms and archaeological mysteries anchor adventures that range from deliberate exploration to cinematic action.
Recommended games
Related game recommendations on this platform
PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Exploration and layered puzzles matter, though route cues can be opaque.
Tomb Raider: Underworld on PS3 returns attention to observing ruins, climbing and solving layered environmental puzzles. Routes through underwater sites and jungle are not always marked by obvious prompts, so reading the space can feel like a genuine expedition. Lara's contextual animation, including reactions to foliage and fire, lends the environments personality. The same design can become opaque: a long early mechanism and the backtracking after it stall momentum, while combat is less convincing than exploration. PS3-specific coverage reports a camera that pans or zooms at poor moments and causes missed jumps. A French PS3 review also notes slowdown when several enemies appear. Those frictions are tied to the target release, not inferred from a different port. The game rewards patient archaeological curiosity, but less so players seeking seamless traversal or brisk combat.
Strengths
- Layered puzzles restore exploration
- Detailed ruins and contextual animation
Weaknesses
- Camera disrupts precision jumps
- Backtracking and weak combat slow progress
Who it is for: Patient PS3 explorers who enjoy multi-step environmental puzzles.
Play notes: Camera and slowdown claims come from PS3 reviews; PS2 and Wii level designs are excluded.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Layered puzzles reward attention, but backtracking and weak combat drag. | Reviewed | 6.6 / 10 | Not provided |
| Dimension Exploration and layered puzzles matter, though route cues can be opaque. | Reviewed | 7.0 / 10 | Not provided |
| Dimension Ruins, jungle and Lara's responsive animation sell the expedition. | Reviewed | 7.8 / 10 | Not provided |
| Dimension PS3 camera movement and enemy-heavy slowdown hinder action. | Reviewed | 5.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Crystal Dynamics
- Release date
- 2008
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Third PersonDodgeMain Story Under 10 HoursShootingExplorationReplayable3D GraphicsPlayer versus EnvironmentFast-pacedSolo-friendlyLinear LevelsPuzzle Solving
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- PlayStation 3Worldwide2008
Game gallery
Sources
Not provided