Current version:Xbox 360
Tomb Raider

Tomb Raider

Tomb Raider is a Xbox 360 shooter game released in 2013 developed by Crystal Dynamics. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
8.4 / 10
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About this game

Tomb Raider is a Xbox 360 shooter game centered on combat encounters, area and route exploration, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10Xbox 360

An excellent Lara Croft origin built on strong action-adventure, not on deep tomb puzzles or multiplayer.

The 2013 Xbox 360 reboot strands a young Lara on Yamatai and lets her grow from frightened survivor into a capable climber and fighter. Controller movement and aiming are responsive. A bow rewards quiet elimination, while aggressive enemies and grenades make louder battles demand constant repositioning. Rope arrows, climbing gear and equipment improvements gradually open new paths across the island. The critical route is fairly linear, yet journals, relics and gear-gated corners give revisiting an appealing purpose. Detailed ruins, shipwrecks and cliffs combine with sound, animation and Lara's performance to make the survival arc emotionally direct. Its villain and late twist are less convincing than the protagonist, however. The other obvious caveat is in the title: most proper tomb puzzles are optional, short and relatively easy. Launch multiplayer experimented with climbing and team objectives but felt visually and mechanically less polished than the excellent solo campaign. It is not counted here as a verified current online service. This score belongs to the original Xbox 360 release, without the later Definitive Edition's enhancements or PC-only graphics options. Players seeking cinematic survival action and rewarding movement have a clear reason to play. Those primarily wanting long, demanding ancient-machine puzzles should recalibrate their expectations.

Strengths

  • Responsive climbing, stealth and combat
  • Rewarding island exploration and backtracking
  • Strong Lara performance and atmosphere

Weaknesses

  • Fairly linear critical route
  • Short, easy optional tombs
  • Weak launch multiplayer

Who it is for: Xbox 360 players seeking a cinematic single-player adventure.

Play notes: Original 2013 release only; no Definitive Edition visuals or verified contemporary online service are assumed.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Secrets reward revisiting Yamatai, but the critical path is linear and tomb puzzles are slight.

Reviewed8.0 / 10Not provided
Dimension

Responsive traversal and mobile combat make Lara's growing competence satisfying to control.

Reviewed8.6 / 10Not provided
Dimension

Island detail, animation and Lara's performance sell the origin, despite predictable villain beats.

Reviewed8.6 / 10Not provided
Dimension

Reliable campaign controls contrast with rougher launch multiplayer image and animation.

Reviewed8.1 / 10Not provided

Review sources

Not provided

Core information

Release date
2013
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonStory-drivenPlayer versus EnvironmentDodgeLinear LevelsShootingReplayableExplorationSolo-friendly3D GraphicsFast-pacedReal-time Combat
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle player
Perspectives
Third person

Release editions

Sources

Not provided