Current version:Xbox 360
Far Cry 3

Far Cry 3

Far Cry 3 is a Xbox 360 shooter game released in 2012 developed by Ubisoft. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
8.6 / 10
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About this game

Far Cry 3 is a Xbox 360 shooter game centered on combat encounters, area and route exploration, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.6 / 10Xbox 360

A rewarding island sandbox, occasionally constrained by its scripted campaign.

Far Cry 3 is most engaging when an outpost becomes a problem with several possible solutions. Scouting, alarms, animals and fire can change the course of an encounter, and captured camps make further exploration easier. Progression gives those journeys a useful sense of continuity, while tropical scenery and Vaas provide memorable atmosphere. Scripted missions are less consistent: forced stealth can constrain the freedom that makes the island appealing, and the wider story loses momentum. Optional repetition is best approached selectively. This assessment concerns the original single-player campaign, with discontinued online services excluded from the present content promise. The Xbox 360 review supports solid campaign shooting, but does not justify a guaranteed frame rate or transferring PC-specific DRM problems to this edition.

Strengths

  • Outposts reward different tactical approaches
  • Exploration connects effectively with progression

Weaknesses

  • Some scripted missions restrict freedom
  • Later storytelling and repetition are uneven

Who it is for: Players who enjoy scouting and improvisation in open-world shooters.

Play notes: Study alarms and wildlife before attacking, and approach the original edition for its campaign.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Exploration and progression connect well, although restrictive missions interrupt the freedom.

Reviewed8.3 / 10Not provided
Dimension

Outpost systems support readable tactical choices and rewarding improvisation.

Reviewed9.0 / 10Not provided
Dimension

Striking scenery and a memorable antagonist are stronger than the uneven wider narrative.

Reviewed8.6 / 10Not provided
Dimension

Controller-based campaign action is functional, without evidence for flawless handling or a guaranteed frame rate.

Reviewed7.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Ubisoft
Release date
2012
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Linear LevelsReplayablePlayer versus EnvironmentShootingThird PersonFast-pacedStory-drivenExplorationSolo-friendlyReal-time Combat3D GraphicsDodge
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayerCo-op
Perspectives
First person

Release editions

Sources

Not provided