Far Cry 3
Far Cry 3 is a Xbox 360 shooter game released in 2012 developed by Ubisoft. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.6 / 10
About this game
Far Cry 3 is a Xbox 360 shooter game centered on combat encounters, area and route exploration, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Far Cry puts first-person combat in striking regions where danger can arrive from several directions. Exploring hostile territory and choosing an approach are central pleasures, whether you slip through cover, start a firefight or use the surroundings to disrupt an enemy position.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A rewarding island sandbox, occasionally constrained by its scripted campaign.
Far Cry 3 is most engaging when an outpost becomes a problem with several possible solutions. Scouting, alarms, animals and fire can change the course of an encounter, and captured camps make further exploration easier. Progression gives those journeys a useful sense of continuity, while tropical scenery and Vaas provide memorable atmosphere. Scripted missions are less consistent: forced stealth can constrain the freedom that makes the island appealing, and the wider story loses momentum. Optional repetition is best approached selectively. This assessment concerns the original single-player campaign, with discontinued online services excluded from the present content promise. The Xbox 360 review supports solid campaign shooting, but does not justify a guaranteed frame rate or transferring PC-specific DRM problems to this edition.
Strengths
- Outposts reward different tactical approaches
- Exploration connects effectively with progression
Weaknesses
- Some scripted missions restrict freedom
- Later storytelling and repetition are uneven
Who it is for: Players who enjoy scouting and improvisation in open-world shooters.
Play notes: Study alarms and wildlife before attacking, and approach the original edition for its campaign.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Exploration and progression connect well, although restrictive missions interrupt the freedom. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Outpost systems support readable tactical choices and rewarding improvisation. | Reviewed | 9.0 / 10 | Not provided |
| Dimension Striking scenery and a memorable antagonist are stronger than the uneven wider narrative. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Controller-based campaign action is functional, without evidence for flawless handling or a guaranteed frame rate. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Ubisoft
- Release date
- 2012
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Linear LevelsReplayablePlayer versus EnvironmentShootingThird PersonFast-pacedStory-drivenExplorationSolo-friendlyReal-time Combat3D GraphicsDodge
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayerCo-op
- Perspectives
- First person
Release editions
- Windows PCWorldwide2012
- Xbox 360Worldwide2012
Game gallery
Sources
Not provided