Current version:Xbox 360
The Godfather

The Godfather

The Godfather is a Xbox 360 shooter game released in 2006 developed by Visceral Games. It centers on aiming, shooting, and weapon use, positioning and evasion, and weapon and firepower management, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.8 / 10
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About this game

The Godfather is a Xbox 360 shooter game centered on aiming, shooting, and weapon use, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10Xbox 360

Engaging mob conquest and faithful atmosphere meet rough 360 visuals.

The Godfather on Xbox 360 places a new Corleone recruit inside a familiar New York mob story. Extorting shops, buying illicit rackets, shooting with lock-on or free aim, and fighting through right-stick melee give the conquest several connected systems. This console release also adds small favors for business owners, recruitable crew members and the ability to bribe police into aiding a fight. The favors are simple, but the wider set of shops and film-inspired missions supports an approximately twenty-hour rise through the family. Cast likenesses, generally strong voices and familiar music make the adaptation feel close to its cinematic source. The direct Xbox 360 reviewer observed improved interior variety and seamless entry into buildings, yet also noted blurry textures, jerky animation, late skyscraper pop-in and frame pacing that was not consistently smooth. These are specific release observations, not a measured numeric frame rate. This is the 2006 Xbox 360 edition, not the Wii Blackhand or PS3 Don's editions. Its historical online leaderboard is not a claim about current service.

Strengths

  • Extortion, crews and film missions create a substantial campaign.

Weaknesses

  • Simple favors and visible graphics flaws persist.

Who it is for: Xbox 360 players seeking a solo film-based crime adventure.

Play notes: Only the original 360 release is covered; current leaderboard service is unknown.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A substantial city campaign is held back by slight new errands.

Reviewed7.7 / 10Not provided
Dimension

The linked crime systems make conquest enjoyable despite occasional weak AI.

Reviewed8.0 / 10Not provided
Dimension

Faithful film atmosphere survives repeated locations.

Reviewed8.0 / 10Not provided
Dimension

The 360 interior improvements coexist with visible rendering flaws.

Reviewed6.9 / 10Not provided

Review sources

Not provided

Core information

Developer
Visceral
Release date
2006
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendly3D GraphicsShootingThird PersonMain Story Under 10 HoursDodgeReplayableFast-pacedLinear LevelsPlayer versus Environment
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided