Current version:Xbox 360
Red Faction Armageddon

Red Faction Armageddon

Red Faction Armageddon is a Xbox 360 shooter game released in 2011 developed by Volition. It centers on aiming, shooting, and weapon use, positioning and evasion, and weapon and firepower management, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.5 / 10
View review
My list

Reading your list from this browser…

About this game

Red Faction Armageddon is a Xbox 360 shooter game centered on aiming, shooting, and weapon use, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Recommended games

Related game recommendations on this platform

Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.5 / 10Xbox 360

Inventive destruction and repair enliven a campaign limited by repetitive underground encounters.

The Xbox 360 version of Armageddon builds its strongest moments around the Magnet Gun and Nano Forge. Connecting enemies to objects turns scenery into ammunition, and restoring damaged cover makes destruction a reusable tactical resource. Movement and dodge rolls support this approach, while vehicle sections provide a more forceful change of pace. The campaign does not consistently demand new uses for the tools, however. Linear routes, similar caves and persistent enemy waves make later encounters familiar even when the explosions remain entertaining. The immediate spectacle is more persuasive than the wider story or environmental variety. It suits solo players who enjoy experimenting with a destructive arsenal. Ruin originally involved redemption, and current access to it or network modes has not been verified; extras are not assumed to accompany every used disc.

Strengths

  • Useful destruction and rebuilding combinations
  • Useful movement and dodge controls

Weaknesses

  • Repetitive underground spaces
  • Uneven variety through the campaign

Who it is for: Solo action players who enjoy physical destruction as a combat tool.

Play notes: Ruin entitlement and current online modes are unverified; a used disc may not provide extras.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Frequent action maintains speed, but repeated spaces and encounters limit freshness.

Reviewed6.9 / 10Not provided
Dimension

Destruction and reconstruction enable entertaining and useful combat experiments.

Reviewed8.0 / 10Not provided
Dimension

Dynamic damage impresses more than the recurring subterranean scenery.

Reviewed7.2 / 10Not provided
Dimension

Movement and dodging support flexible combat, while the arsenal still takes practice to coordinate.

Reviewed7.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Volition
Publisher
THQSyfy Games
Release date
2011
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ReplayableFast-pacedShootingThird PersonPlayer versus EnvironmentMain Story Under 10 HoursSolo-friendly3D GraphicsLinear LevelsDodge
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerCo-opSingle player
Perspectives
Third person

Release editions

Sources

Not provided