Temtem
Temtem is a PlayStation 5 adventure game developed by Crema. It centers on combat encounters, area and route exploration, and collection and development goals, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.
- AI score · out of 10
- 7.8 / 10
About this game
Temtem is a PlayStation 5 adventure game centered on combat encounters, area and route exploration, and collection and development goals. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 5AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Temtem combines creature collection with stamina-sensitive paired battles, offering substantial team-building goals alongside mandatory connectivity.
Temtem combines creature collection with stamina-sensitive paired battles, offering substantial team-building goals alongside mandatory connectivity. Paired battles and stamina costs make powerful attacks consequential, with overexertion damaging the user; team combinations and turn planning give collection a substantial tactical foundation. The six-island campaign connects to cooperation, competition, housing and customisation, providing varied goals while lasting appeal still depends on enjoying creature development. The Airborne Archipelago and varied creatures establish a cohesive, welcoming expedition identity, best suited to expectations of collection and travelling alongside friends. PS5 supports online cooperation, social participation and vibration, but even the campaign requires internet and membership; it is not an offline alternative and current-patch stability remains unmeasured. The frozen date marks PS5 early access; this assessment uses the current complete game, not launch content, without promising population or matchmaking speed.
Strengths
- Stamina makes powerful actions consequential and paired teams reward planned combinations rather than unrestricted attack repetition.
- The island expedition and creature variety provide a cohesive, welcoming exploration identity.
Weaknesses
- Team development requires sustained investment, and the campaign cannot operate independently of network access.
Who it is for: Creature-collection fans who enjoy turn planning and progressing through a campaign with friends.
Play notes: The frozen date marks PS5 early access; this assessment uses the current complete game, not launch content, without promising population or matchmaking speed.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The six-island campaign connects to cooperation, competition, housing and customisation, providing varied goals while lasting appeal still depends on enjoying creature development. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Paired battles and stamina costs make powerful attacks consequential, with overexertion damaging the user; team combinations and turn planning give collection a substantial tactical foundation. | Reviewed | 8.0 / 10 | Not provided |
| Dimension The Airborne Archipelago and varied creatures establish a cohesive, welcoming expedition identity, best suited to expectations of collection and travelling alongside friends. | Reviewed | 7.7 / 10 | Not provided |
| Dimension PS5 supports online cooperation, social participation and vibration, but even the campaign requires internet and membership; it is not an offline alternative and current-patch stability remains unmeasured. | Reviewed | 6.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Crema
- Publisher
- Humble
- Release date
- Dec 8, 2020
- Platforms
- PlayStation 5
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- InvestigationStory-drivenSlow BurnReal-time CombatSolo-friendlyMain Story 10–20 HoursPlayer versus PlayerLinear LevelsThird Person3D GraphicsCollection-richExploration
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerCo-opMultiplayer
- Perspectives
- Side viewTop-down
Release editions
- PlayStation 5WorldwideDec 8, 2020
Game gallery
Sources
Not provided