Skylanders - Trap Team
Skylanders - Trap Team is a Wii U action game released in 2014 developed by Toys for Bob. It centers on area and route exploration, collection and development goals, and story, case, or mission progress, with controls, information, and pacing arranged around the GamePad touch screen, gyroscope, dual sticks, television display, and Pro Controller where supported.
- AI score · out of 10
- 8.0 / 10
About this game
Skylanders - Trap Team is a Wii U action game centered on area and route exploration, collection and development goals, and story, case, or mission progress. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD television output and the GamePad screen need to divide maps, status, touch input, and primary focus clearly. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include GamePad battery life and range, shifts between two screens, loading, performance, and retired online and Miiverse services affect the current release. This description covers only this platform release and does not import features from other editions.
Collected in series
Skylanders is a fantasy action-adventure series known for bringing physical character figures into the game through the Portal of Power. Switch heroes, battle enemies and explore Skylands using different abilities. Its main adventures combine collecting and upgrading characters with puzzles and treasure hunting.
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Wii UAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Villain switching enlivens a welcoming cooperative adventure with tangible accessory costs.
Trap Team makes captured villains useful partners rather than simple collectibles. Switching to healing or freezing abilities creates combinations within accessible combat. Platforming, cards and shooting diversify the campaign, while tower defence and arena activities offer further distractions. Room and corridor layouts can nevertheless become familiar. Voices, musical themes and the speaking portal give the cast a strong personality. Drop-in cooperation and aiming assistance make sharing the adventure straightforward. The central limitation is physical access: specific traps and figures open particular villains and optional routes. A starter collection supports the main adventure, but completing everything requires planning around additional accessories. This assessment concerns the Wii U release and does not transfer performance complaints from the separate Wii port.
Strengths
- Useful villain combinations
- Expressive audiovisual and physical feedback
Weaknesses
- Accessory-gated content
- Recurring level structure
Who it is for: Families seeking local cooperative adventures and character collecting.
Play notes: Check portal compatibility first; obtain the elemental traps needed for the villains you want.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Varied activities sustain the campaign, though gates constrain completion. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Villain combinations add worthwhile decisions to approachable combat. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Character voices and portal feedback create a coherent playful atmosphere. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Welcoming controls coexist with substantial accessory requirements. | Reviewed | 7.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Toys for Bob
- Publisher
- ActivisionVicarious VisionsBeenox
- Release date
- 2014
- Platforms
- Wii U
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Solo-friendlyFantasyPlatformingCollection-richThird PersonStory-drivenFast-pacedExplorationReplayableLinear LevelsReal-time Combat3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerCo-opSingle player
- Perspectives
- Third person
Release editions
- Wii UWorldwide2014
Game gallery
Sources
Not provided