Murdered Soul Suspect
Murdered Soul Suspect is a Xbox 360 puzzle game released in 2014 developed by Airtight Games. It centers on story, case, or mission progress, spatial or logical judgment, and successive puzzle solving, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 6.4 / 10
About this game
Murdered Soul Suspect is a Xbox 360 puzzle game centered on story, case, or mission progress, spatial or logical judgment, and successive puzzle solving. Compact stages add conditions and tighter constraints over time, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Graphics, audio, and input feedback need to support decisions directly, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that limited explanations, input recognition, repetition, or abrupt difficulty can stall progress. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Ghostly investigation and the stories of the dead appeal more than the shallow interaction and uneven tension.
Ghostly investigation and the stories of the dead appeal more than the shallow interaction and uneven tension. Ronan investigates as a ghost, passing through walls and observing the living rather than fighting conventionally. The supernatural perspective distinguishes investigation, but limited interaction and deduction keep its central loop from developing substantial depth. These smaller stories give exploration purpose and emotional rewards, though repeated searching does little to vary the underlying progression. Supporting tragedies generate stronger empathy than the lead characterization, making the mood affecting but insufficiently consistent. Scenes remain readable, but visible artifacts reduce visual comfort; these findings describe that documented release rather than a current personal test. Players who enjoy supernatural mysteries and collecting personal stories.
Strengths
- Ronan investigates as a ghost, passing through walls and observing the living rather than fighting conventionally.
- Salem's spirit stories establish melancholy, while the protagonist's tough persona and tonal shifts complicate the atmosphere.
Weaknesses
- Demon encounters fit poorly with the investigative rhythm.
Who it is for: Players who enjoy supernatural mysteries and collecting personal stories.
Play notes: Console presentation evidence describes the 2014 release rather than an independently tested later patch.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension These smaller stories give exploration purpose and emotional rewards, though repeated searching does little to vary the underlying progression. | Reviewed | 6.3 / 10 | Not provided |
| Dimension The supernatural perspective distinguishes investigation, but limited interaction and deduction keep its central loop from developing substantial depth. | Reviewed | 6.1 / 10 | Not provided |
| Dimension Supporting tragedies generate stronger empathy than the lead characterization, making the mood affecting but insufficiently consistent. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Scenes remain readable, but visible artifacts reduce visual comfort; these findings describe that documented release rather than a current personal test. | Reviewed | 6.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Airtight Games
- Publisher
- Square Enix
- Release date
- 2014
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Low Entry BarrierSolo-friendlyStory-drivenFixed CameraPuzzle SolvingSlow BurnShort SessionsPick-up and PlayReplayableMain Story Under 10 Hours3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2014
- PlayStation 3Worldwide2014
Game gallery
Sources
Not provided