Current version:Xbox 360
The Walking Dead Season Two

The Walking Dead Season Two

The Walking Dead Season Two is a Xbox 360 puzzle game released in 2013 developed by Telltale Games. It centers on collection and development goals, story, case, or mission progress, and successive puzzle solving, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
7.5 / 10
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About this game

The Walking Dead Season Two is a Xbox 360 puzzle game centered on collection and development goals, story, case, or mission progress, and successive puzzle solving. Compact stages add conditions and tighter constraints over time, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Graphics, audio, and input feedback need to support decisions directly, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that limited explanations, input recognition, repetition, or abrupt difficulty can stall progress. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.5 / 10Xbox 360

Clementine's decisions carry emotional weight in familiar interaction.

Season Two places Clementine at the center of a survivor story where trust is scarce and dialogue decisions feel personally consequential. An Xbox 360 review of its opening episode confirms that the interface and controls remain familiar from the first season. That accessibility also means the interaction initially offers little mechanical novelty. Dark surroundings and suspicious adults sustain the vulnerable mood. Evidence from Episode One, however, cannot establish the quality of every later chapter in the season. The same review observed slowdown and stray frozen character models on Xbox 360 at the time; subsequent patch status has not been verified. This is best for players invested in character relationships and uncomfortable choices, preferably after the first season.

Strengths

  • Emotionally charged choices from Clementine's perspective
  • Oppressive survival atmosphere

Weaknesses

  • Little new interaction in the opening
  • Launch-era Xbox 360 slowdown and misplaced models

Who it is for: Narrative players invested in Clementine and difficult choices.

Play notes: Episode One evidence does not establish all chapters or current patch behavior.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The opening builds mistrust; later chapters require separate evidence.

Reviewed7.1 / 10Not provided
Dimension

Clementine's decisions carry emotional weight in familiar interaction.

Reviewed8.0 / 10Not provided
Dimension

The oppressive setting foregrounds Clementine's vulnerability.

Reviewed8.0 / 10Not provided
Dimension

The Xbox 360 opening had slowdown and misplaced models; patch status is unknown.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Developer
Telltale
Release date
2013
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fixed CameraShort SessionsLow Entry BarrierMain Story Under 10 HoursSlow BurnCollection-richStory-drivenPick-up and PlaySolo-friendlyPuzzle SolvingReplayable3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided