Mitsume ga Tooru
Shoot aura from Sharaku’s third eye, summon the Red Condor and use it as a temporary foothold, collecting coins to buy new weapons and supplies.
- AI score · out of 10
- 8.6 / 10
About this game
Guide Sharaku through areas that lead to stage bosses, jumping across obstacles and firing aura from his third eye. Holding the attack button summons the Red Condor. It can strike enemies, but its return offers another use: land on it and jump higher before the temporary foothold disappears. Defeated enemies drop coins. Shoot them to increase their value, then collect them before they vanish. Shops exchange this money for aura weapons and support items, and the pause screen lets you select equipment.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A platform shooter whose signature weapon also opens movement options.
The Red Condor makes timing useful beyond attacks. Coins link defeated enemies to equipment choices at shops.
Strengths
- A returning weapon doubles as a temporary foothold.
Who it is for: Players who enjoy platform movement with a reusable special tool.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Areas and bosses give progression milestones while shops add preparation. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Attack timing can also create access to higher ground. | Reviewed | 8.7 / 10 | Not provided |
| Dimension Third-eye aura and the Red Condor give the action a distinctive visual premise. | Reviewed | 8.9 / 10 | Not provided |
| Dimension Weapon selection during pause makes changing equipment an explicit step. | Reviewed | 8.1 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Natsume
- Publisher
- Takara Tomy
- Release date
- 1992
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Comic and Manga AdaptationPlatformingResource Management2D GraphicsShootingReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Side view
Release editions
- Famicom / NESWorldwide1992
Game gallery
Sources
- cdn-ak.f.st-hatena.comSource revision: 1
- cdn-ak.f.st-hatena.com