Current version:PlayStation
Metal Gear Solid

Metal Gear Solid

Metal Gear Solid is a PlayStation shooter game developed by Konami. It centers on stealth driven by vision and sound, route adjustment under alert states, and cinematic story scenes and boss battles, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
9.3 / 10
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About this game

Metal Gear Solid is a PlayStation shooter game centered on stealth driven by vision and sound, route adjustment under alert states, and cinematic story scenes and boss battles. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

9.3 / 10PlayStation

Exceptional PlayStation shooter experience

Metal Gear Solid centers on stealth driven by vision and sound, route adjustment under alert states, and cinematic story scenes and boss battles. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, giving the release understandable goals and a recognizable play rhythm. It arranges controls and information around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while the main genre limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. The assessment also covers camera behavior, disc loading, Memory Card saves, controllers, language, video standard, accessories, and service status for this release. GameNavo judges four dimensions independently before applying fixed weights and excludes press aggregates, user ratings, sales, popularity, source length, media count, and title recognition. Platform merit is recorded only when a concrete controller, peripheral, disc, or version implementation supports a small adjustment.

Strengths

  • stealth driven by vision and sound, and route adjustment under alert states provide a readable mechanical foundation.
  • Progress is divided into understandable stages, tasks, matches, or growth milestones.
  • Visual, audio, and interface feedback support the principal rules and state changes.

Weaknesses

  • Camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure.
  • disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use.

Who it is for: Players who enjoy shooter games, accept PlayStation control and information conventions, and want to judge this release on its own terms.

Play notes: This review covers the PlayStation release without conveniences from emulators, remasters, or other platforms and does not represent a complete playthrough.

View scoring basis
DimensionReview stateScoreWeight
Dimension

This content pacing score was recalibrated under V3 using the fixed dimension boundary, the existing source record, and the target release context.

Reviewed9.3 / 10Not provided
Dimension

This core experience score was recalibrated under V3 using the fixed dimension boundary, the existing source record, and the target release context.

Reviewed9.6 / 10Not provided
Dimension

This presentation immersion score was recalibrated under V3 using the fixed dimension boundary, the existing source record, and the target release context.

Reviewed9.7 / 10Not provided
Dimension

This technical usability score was recalibrated under V3 using the fixed dimension boundary, the existing source record, and the target release context.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Konami
Publisher
Konami
Release date
1998
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Boss-heavyStory-drivenWarStealthThird PersonPuzzle SolvingShootingReplayableEspionage
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided