Mace Griffin - Bounty Hunter
Mace Griffin - Bounty Hunter is a Xbox shooter game released in 2003 developed by Warthog Games. It centers on aiming, shooting, and weapon use, positioning and evasion, and weapon and firepower management, with controls and information arranged around the Duke or Controller S twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 6.8 / 10
About this game
Mace Griffin - Bounty Hunter is a Xbox shooter game centered on aiming, shooting, and weapon use, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while standard or progressive-scan video, widescreen support, HDD caching, and Dolby Digital audio need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc loading, the internal HDD and cache, memory units, regional language, display modes, legacy controller ports, and retired Xbox Live services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Recommended games
Related game recommendations on this platform
Original XboxAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Entertaining sci-fi action without a strong identity.
Mace Griffin is easiest to enjoy as sustained, straightforward science-fiction shooting. Varied weapons, a regenerating shield and brief space dogfights give its substantial missions more than one activity, while Xbox lighting, impact effects and convincing weapon sounds support the action. The revenge story is less distinctive than the actual entertainment. Flight forms only a small portion of the adventure, however, rather than an equal second game. Enemies alternate between cover-taking aggression and strangely passive responses, weakening the tactical logic of encounters. Rough jumping puzzles and a compass that can mislead or disappear also interrupt progress. Generic environments and a flat protagonist voice leave the setting with little individual personality. Players comfortable with familiar shooter ideas can find worthwhile action, but should not expect deep space simulation or consistently intelligent opposition.
Strengths
- Weapons, shields and short flight sections diversify action.
- Xbox effects and weapon audio support combat feedback.
Weaknesses
- Inconsistent enemies, rough jumping and unreliable guidance create friction.
- Flight is limited, and the story and protagonist lack distinction.
Who it is for: Players seeking substantial solo shooting who accept familiar sci-fi conventions.
Play notes: Flight is a small part of play; historical running comparisons are qualitative, not measured FPS.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Substantial missions provide action, with awkward jumping puzzles and limited flight variety. | Reviewed | 6.9 / 10 | Not provided |
| Dimension Ground action and short dogfights entertain, but inconsistent AI weakens the challenge. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Xbox effects and weapon audio support action, but generic styling and flat delivery limit character. | Reviewed | 6.5 / 10 | Not provided |
| Dimension Aim assistance helps, while rough jumping and unreliable guidance disrupt progress. | Reviewed | 6.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Warthog
- Release date
- 2003
- Platforms
- Original Xbox
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- ReplayableWarFast-pacedSolo-friendlyPlayer versus EnvironmentLinear LevelsShootingMain Story Under 10 HoursThird Person3D GraphicsDodge
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- First person
Release editions
- Original XboxWorldwide2003
Game gallery
Sources
Not provided