Knights Contract
Knights Contract is a PlayStation 3 action game released in 2011 developed by Game Republic. It centers on movement and immediate actions, enemy and hazard responses, and stage objectives, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 5.6 / 10
About this game
Knights Contract is a PlayStation 3 action game centered on movement and immediate actions, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A distinctive partnership obstructed by PS3 camera and stability failures.
The PS3 version of Knights Contract combines a melee fighter and a spell-casting partner, with multi-stage bosses offering potential variety. Escort duties, recovery and strict finishing inputs repeatedly interrupt that potential, so the quantity of challenges does not translate into satisfying progression. The executioner’s bargain with a former victim gives the journey a distinctive tragic relationship, reinforced by orchestral music. More serious obstacles arise in the PS3-specific testing: the camera can lose the playable characters, while falling through floors, stalled companion behavior and a frozen boss can obstruct progress. These failures undermine fairness and prevent the premise from working consistently. This historical 2011 assessment suits action fans prepared to tolerate conspicuous flaws for an unusual concept.
Strengths
- Complementary fighter and witch abilities
- A tragic central relationship
Weaknesses
- Camera loses characters
- Bugs can obstruct progress
Who it is for: Action players willing to endure technical faults for an unusual premise.
Play notes: Historical 2011 PS3 evidence; performance is not inferred from another platform.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Ample challenges become tiring through uneven arrangement. | Reviewed | 4.8 / 10 | Not provided |
| Dimension Attack combinations exist, but escort demands disrupt their flow. | Reviewed | 6.0 / 10 | Not provided |
| Dimension The central relationship and score enliven a familiar revenge framework. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Camera and stability failures substantially damage playability. | Reviewed | 4.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Game Republic
- Publisher
- Bandai Namco
- Release date
- 2011
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genreAdventure
- Tags
- ReplayableDodgeThird PersonFast-pacedMain Story Under 10 HoursLinear LevelsSolo-friendlyReal-time CombatPlatforming3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2011
- PlayStation 3Worldwide2011
Game gallery
Sources
Not provided